mirror of https://github.com/OpenTTD/OpenTTD
(svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc)
parent
1c04049f1c
commit
b1ed3bad58
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@ -2504,6 +2504,20 @@ bool AfterLoadGame()
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}
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}
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/* Reserve all tracks trains are currently on. */
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if (CheckSavegameVersion(101)) {
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Vehicle *v;
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_TRAIN) {
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if ((v->u.rail.track & TRACK_BIT_WORMHOLE) == TRACK_BIT_WORMHOLE) {
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TryReserveRailTrack(v->tile, DiagDirToDiagTrack(GetTunnelBridgeDirection(v->tile)));
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} else if ((v->u.rail.track & TRACK_BIT_MASK) != TRACK_BIT_NONE) {
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TryReserveRailTrack(v->tile, TrackBitsToTrack(v->u.rail.track));
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}
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}
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}
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}
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GamelogPrintDebug(1);
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return InitializeWindowsAndCaches();
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@ -3695,6 +3695,8 @@ static void TrainController(Vehicle *v, Vehicle *nomove, bool update_image)
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return;
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}
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goto reverse_train_direction;
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} else {
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TryReserveRailTrack(gp.new_tile, TrackBitsToTrack(chosen_track));
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}
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} else {
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static const TrackBits _matching_tracks[8] = {
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@ -3777,7 +3779,10 @@ static void TrainController(Vehicle *v, Vehicle *nomove, bool update_image)
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if (IsTileType(gp.new_tile, MP_TUNNELBRIDGE) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
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/* Perform look-ahead on tunnel exit. */
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if (IsFrontEngine(v)) CheckNextTrainTile(v);
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if (IsFrontEngine(v)) {
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TryReserveRailTrack(gp.new_tile, DiagDirToDiagTrack(GetTunnelBridgeDirection(gp.new_tile)));
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CheckNextTrainTile(v);
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}
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} else {
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v->x_pos = gp.x;
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v->y_pos = gp.y;
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