From b088b2cb33406f977ed9e0da37e97dc86fb0225c Mon Sep 17 00:00:00 2001 From: frosch Date: Sat, 11 Mar 2017 21:07:57 +0000 Subject: [PATCH] (svn r27782) [1.7] -Update: Documentation --- changelog.txt | 39 ++++++++++++++++++++++++++++++++ known-bugs.txt | 4 ++-- os/debian/changelog | 6 +++++ os/windows/installer/install.nsi | 2 +- readme.txt | 4 ++-- 5 files changed, 50 insertions(+), 5 deletions(-) diff --git a/changelog.txt b/changelog.txt index 89b3babf84..a2f91ccf58 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,42 @@ +1.7.0-RC1 (2017-03-11) +------------------------------------------------------------------------ +- Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769) +- Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758) +- Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751) +- Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730) +- Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706) +- Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670) +- Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668) +- Change: Enable realistic train and road vehicle acceleration by default (r27760) +- Change: Hide the drive-in stops from the tram station picker (r27734) +- Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729) +- Change: Limit waypoint area by maximum station spread during dragging (r27710) +- Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703) +- Change: List railtype of rail tiles explicitly in the tile info window (r27686) +- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683) +- Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611) +- Change: Improve randomisation of rough land appearance (r27657) +- Change: [Build] Enable C++11 for clang 3.3 (r27654) +- Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775) +- Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774) +- Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772) +- Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770) +- Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746) +- Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743) +- Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675) +- Fix: Improve error message when trying to build rail track over a depot (r27726) +- Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721) +- Fix: Text could overflow various GUI elements [FS#6527] (r27713) +- Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687) +- Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656) +- Fix: Make the console file commands operate independent of the save/load GUI (r27645) +- Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632) +- Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629) +- Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616) +- Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620) +- Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long [FS#6473] (r27594) + + 1.6.1 (2016-07-01) ------------------------------------------------------------------------ - Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595) diff --git a/known-bugs.txt b/known-bugs.txt index f5ae731018..50b02df41d 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -1,6 +1,6 @@ OpenTTD's known bugs -Last updated: 2016-07-01 -Release version: 1.6.1 +Last updated: 2017-03-11 +Release version: 1.7.0-RC1 ------------------------------------------------------------------------ diff --git a/os/debian/changelog b/os/debian/changelog index c8cf30794b..3e78e42f6f 100644 --- a/os/debian/changelog +++ b/os/debian/changelog @@ -1,3 +1,9 @@ +openttd (1.7.0~RC1-0) unstable; urgency=low + + * New upstream release 1.7.0-RC1 + + -- OpenTTD Sat, 11 Mar 2017 22:30:00 +0100 + openttd (1.6.1-0) unstable; urgency=low * New upstream release 1.6.1 diff --git a/os/windows/installer/install.nsi b/os/windows/installer/install.nsi index c7b8c82af4..5696675e4a 100644 --- a/os/windows/installer/install.nsi +++ b/os/windows/installer/install.nsi @@ -3,7 +3,7 @@ !define APPV_MINOR 7 !define APPV_MAINT 0 !define APPV_BUILD 0 -!define APPV_EXTRA "-beta1" +!define APPV_EXTRA "-RC1" !define APPNAME "OpenTTD" ; Define application name !define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version diff --git a/readme.txt b/readme.txt index e378bd5d22..c9b659bfd8 100644 --- a/readme.txt +++ b/readme.txt @@ -1,5 +1,5 @@ -Last updated: 2016-07-01 -Release version: 1.6.1 +Last updated: 2017-03-11 +Release version: 1.7.0-RC1 ------------------------------------------------------------------------