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(svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way.
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@@ -690,6 +690,7 @@ do_clear:;
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* - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
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* - p2 = (bit 3 + 4) - road type
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* - p2 = (bit 5) - set road direction
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* - p2 = (bit 6) - 0 = build up to an obstacle, 1 = fail if an obstacle is found (used for AIs).
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* @param text unused
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* @return the cost of this operation or an error
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*/
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@@ -742,7 +743,10 @@ CommandCost CmdBuildLongRoad(TileIndex start_tile, DoCommandFlag flags, uint32 p
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_error_message = INVALID_STRING_ID;
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CommandCost ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
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if (ret.Failed()) {
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if (_error_message != STR_ERROR_ALREADY_BUILT) break;
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if (_error_message != STR_ERROR_ALREADY_BUILT) {
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if (HasBit(p2, 6)) return CMD_ERROR;
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break;
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}
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} else {
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had_success = true;
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/* Only pay for the upgrade on one side of the bridges and tunnels */
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