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(svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up.
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@@ -1021,7 +1021,7 @@ typedef struct ThreadedSave {
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} ThreadedSave;
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/* A maximum size of of 128K * 500 = 64.000KB savegames */
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static MemoryPool _save_pool = {"Savegame", SAVE_POOL_MAX_BLOCKS, SAVE_POOL_BLOCK_SIZE_BITS, sizeof(byte), NULL, 0, 0, NULL};
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static MemoryPool _save_pool = {"Savegame", SAVE_POOL_MAX_BLOCKS, SAVE_POOL_BLOCK_SIZE_BITS, sizeof(byte), NULL, NULL, 0, 0, NULL};
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static ThreadedSave _ts;
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static bool InitMem(void)
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