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(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.

This commit is contained in:
rubidium
2008-08-01 15:07:31 +00:00
parent 7c0b1172e1
commit ad36ea6b29
8 changed files with 39 additions and 39 deletions

View File

@@ -192,7 +192,7 @@ static SmallSet<DiagDirection, SIG_GLOB_SIZE> _globset("_globset"); ///< set of
/** Check whether there is a train on rail, not in a depot */
static void *TrainOnTileEnum(Vehicle *v, void *)
static Vehicle *TrainOnTileEnum(Vehicle *v, void *)
{
if (v->type != VEH_TRAIN || v->u.rail.track == TRACK_BIT_DEPOT) return NULL;
@@ -284,13 +284,13 @@ static SigFlags ExploreSegment(Owner owner)
if (IsRailDepot(tile)) {
if (enterdir == INVALID_DIAGDIR) { // from 'inside' - train just entered or left the depot
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
exitdir = GetRailDepotDirection(tile);
tile += TileOffsByDiagDir(exitdir);
enterdir = ReverseDiagDir(exitdir);
break;
} else if (enterdir == GetRailDepotDirection(tile)) { // entered a depot
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
continue;
} else {
continue;
@@ -299,7 +299,7 @@ static SigFlags ExploreSegment(Owner owner)
if (GetRailTileType(tile) == RAIL_TILE_WAYPOINT) {
if (GetWaypointAxis(tile) != DiagDirToAxis(enterdir)) continue;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
tile += TileOffsByDiagDir(exitdir);
/* enterdir and exitdir stay the same */
break;
@@ -310,10 +310,10 @@ static SigFlags ExploreSegment(Owner owner)
if (tracks == TRACK_BIT_HORZ || tracks == TRACK_BIT_VERT) { // there is exactly one incidating track, no need to check
tracks = tracks_masked;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, &tracks, &EnsureNoTrainOnTrackProc)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, &tracks, &EnsureNoTrainOnTrackProc) != NULL) flags |= SF_TRAIN;
} else {
if (tracks_masked == TRACK_BIT_NONE) continue; // no incidating track
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
}
if (HasSignals(tile)) { // there is exactly one track - not zero, because there is exit from this tile
@@ -358,7 +358,7 @@ static SigFlags ExploreSegment(Owner owner)
if (DiagDirToAxis(enterdir) != GetRailStationAxis(tile)) continue; // different axis
if (IsStationTileBlocked(tile)) continue; // 'eye-candy' station tile
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
tile += TileOffsByDiagDir(exitdir);
break;
@@ -367,7 +367,7 @@ static SigFlags ExploreSegment(Owner owner)
if (GetTileOwner(tile) != owner) continue;
if (DiagDirToAxis(enterdir) == GetCrossingRoadAxis(tile)) continue; // different axis
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
tile += TileOffsByDiagDir(exitdir);
break;
@@ -377,13 +377,13 @@ static SigFlags ExploreSegment(Owner owner)
DiagDirection dir = GetTunnelBridgeDirection(tile);
if (enterdir == INVALID_DIAGDIR) { // incoming from the wormhole
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
enterdir = dir;
exitdir = ReverseDiagDir(dir);
tile += TileOffsByDiagDir(exitdir); // just skip to next tile
} else { // NOT incoming from the wormhole!
if (ReverseDiagDir(enterdir) != dir) continue;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && VehicleFromPos(tile, NULL, &TrainOnTileEnum) != NULL) flags |= SF_TRAIN;
tile = GetOtherTunnelBridgeEnd(tile); // just skip to exit tile
enterdir = INVALID_DIAGDIR;
exitdir = INVALID_DIAGDIR;