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(svn r18608) -Change: add the concept of music sets
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@@ -31,6 +31,7 @@ extern TileIndex _cur_tileloop_tile;
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extern void MakeNewgameSettingsLive();
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void InitializeSound();
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void InitializeMusic();
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void InitializeVehicles();
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void InitializeDepots();
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void InitializeEngineRenews();
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@@ -71,6 +72,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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if (reset_settings) MakeNewgameSettingsLive();
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InitializeSound();
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InitializeMusic();
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if (reset_date) {
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SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
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