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(svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff)

release/0.4.5
tron 2005-03-06 12:31:07 +00:00
parent 4c9b6b44d5
commit a747e2bb97
2 changed files with 15 additions and 15 deletions

View File

@ -2597,7 +2597,7 @@ reverse_train_direction:
} }
extern uint CheckTunnelBusy(uint tile, int *length); extern TileIndex CheckTunnelBusy(TileIndex tile, uint *length);
/** /**
* Deletes/Clears the last wagon of a crashed train. It takes the engine of the * Deletes/Clears the last wagon of a crashed train. It takes the engine of the
@ -2635,10 +2635,9 @@ static void DeleteLastWagon(Vehicle *v)
DisableTrainCrossing(v->tile); DisableTrainCrossing(v->tile);
if (v->u.rail.track == 0x40) { // inside a tunnel if (v->u.rail.track == 0x40) { // inside a tunnel
int length; TileIndex endtile = CheckTunnelBusy(v->tile, NULL);
TileIndex endtile = CheckTunnelBusy(v->tile, &length);
if (endtile == (uint)-1) // tunnel is busy (error returned) if (endtile == INVALID_TILE) // tunnel is busy (error returned)
return; return;
if ((v->direction == 1) || (v->direction == 5) ) if ((v->direction == 1) || (v->direction == 5) )

View File

@ -585,12 +585,12 @@ int32 CmdBuildTunnel(int x, int y, uint32 flags, uint32 p1, uint32 p2)
static const byte _updsignals_tunnel_dir[4] = { 5, 7, 1, 3}; static const byte _updsignals_tunnel_dir[4] = { 5, 7, 1, 3};
uint CheckTunnelBusy(uint tile, int *length) TileIndex CheckTunnelBusy(TileIndex tile, uint *length)
{ {
uint z = GetTileZ(tile); uint z = GetTileZ(tile);
byte m5 = _map5[tile]; byte m5 = _map5[tile];
int delta = TileOffsByDir(m5 & 3); int delta = TileOffsByDir(m5 & 3);
int len = 0; uint len = 0;
uint starttile = tile; uint starttile = tile;
Vehicle *v; Vehicle *v;
@ -604,13 +604,14 @@ uint CheckTunnelBusy(uint tile, int *length)
GetTileZ(tile) != z GetTileZ(tile) != z
); );
if ((v=FindVehicleBetween(starttile, tile, z)) != NULL) { v = FindVehicleBetween(starttile, tile, z);
_error_message = v->type == VEH_Train ? STR_5000_TRAIN_IN_TUNNEL : STR_5001_ROAD_VEHICLE_IN_TUNNEL; if (v != NULL) {
return (uint)-1; _error_message = v->type == VEH_Train ?
STR_5000_TRAIN_IN_TUNNEL : STR_5001_ROAD_VEHICLE_IN_TUNNEL;
return INVALID_TILE;
} }
if (length != NULL) if (length != NULL) *length = len;
*length = len;
return tile; return tile;
} }
@ -618,7 +619,7 @@ static int32 DoClearTunnel(uint tile, uint32 flags)
{ {
Town *t; Town *t;
uint endtile; uint endtile;
int length; uint length;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@ -629,7 +630,7 @@ static int32 DoClearTunnel(uint tile, uint32 flags)
} }
endtile = CheckTunnelBusy(tile, &length); endtile = CheckTunnelBusy(tile, &length);
if (endtile == (uint)-1) return CMD_ERROR; if (endtile == INVALID_TILE) return CMD_ERROR;
_build_tunnel_endtile = endtile; _build_tunnel_endtile = endtile;
@ -828,7 +829,7 @@ static int32 ClearTile_TunnelBridge(uint tile, byte flags) {
int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec) int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec)
{ {
uint endtile; uint endtile;
int length; uint length;
Vehicle *v; Vehicle *v;
if ((_map5[tile] & 0xFC) == 0x00) { if ((_map5[tile] & 0xFC) == 0x00) {
@ -838,7 +839,7 @@ int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec)
if ( (uint)(_map3_lo[tile] & 0xF) == totype) return CMD_ERROR; if ( (uint)(_map3_lo[tile] & 0xF) == totype) return CMD_ERROR;
endtile = CheckTunnelBusy(tile, &length); endtile = CheckTunnelBusy(tile, &length);
if (endtile == (uint)-1) return CMD_ERROR; if (endtile == INVALID_TILE) return CMD_ERROR;
if (exec) { if (exec) {
_map3_lo[tile] = (_map3_lo[tile] & 0xF0) + totype; _map3_lo[tile] = (_map3_lo[tile] & 0xF0) + totype;