diff --git a/src/gfx_func.h b/src/gfx_func.h index 2d212c066c..9300b2cafd 100644 --- a/src/gfx_func.h +++ b/src/gfx_func.h @@ -82,9 +82,6 @@ void GameSizeChanged(); bool AdjustGUIZoom(bool automatic); void UndrawMouseCursor(); -/** Size of the buffer used for drawing strings. */ -static const int DRAW_STRING_BUFFER = 2048; - void RedrawScreenRect(int left, int top, int right, int bottom); void GfxScroll(int left, int top, int width, int height, int xo, int yo); diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp index 01aad5fb7a..ca196a4d2b 100644 --- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -30,10 +30,6 @@ #include "../safeguards.h" -/** The draw buffer must be able to contain the chat message, client name and the "[All]" message, - * some spaces and possible translations of [All] to other languages. */ -static_assert((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40); - /** Spacing between chat lines. */ static const uint NETWORK_CHAT_LINE_SPACING = 3;