diff --git a/src/town.h b/src/town.h index dd88d03323..459d843313 100644 --- a/src/town.h +++ b/src/town.h @@ -119,7 +119,7 @@ struct Town : TownPool::PoolItem<&_town_pool> { if (this->cache.population == 0) return 0; // no population? no noise /* 3 is added (the noise of the lowest airport), so the user can at least build a small airfield. */ - return (this->cache.population / _settings_game.economy.town_noise_population[_settings_game.difficulty.town_council_tolerance]) + 3; + return ClampTo((this->cache.population / _settings_game.economy.town_noise_population[_settings_game.difficulty.town_council_tolerance]) + 3); } void UpdateVirtCoord();