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Codechange: rename byte to uint8_t (#12308)
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@@ -44,7 +44,7 @@ static CommandCost ClearTile_Clear(TileIndex tile, DoCommandFlag flags)
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return price;
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}
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void DrawClearLandTile(const TileInfo *ti, byte set)
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void DrawClearLandTile(const TileInfo *ti, uint8_t set)
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{
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DrawGroundSprite(SPR_FLAT_BARE_LAND + SlopeToSpriteOffset(ti->tileh) + set * 19, PAL_NONE);
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}
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