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pull/14425/merge
Su 2025-07-13 04:47:25 +00:00 committed by GitHub
commit a302b5a299
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9 changed files with 541 additions and 144 deletions

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@ -37,6 +37,30 @@ constexpr uint SPRITES_PER_BRIDGE_PIECE = 32; ///< Number of sprites there are p
typedef uint BridgeType; ///< Bridge spec number.
/**
* Actions that can be performed when the vehicle enters the depot.
*/
enum class BridgePiecePillarFlag : uint8_t {
BPPF_CORNER_W = 1 << 0,
BPPF_CORNER_S = 1 << 1,
BPPF_CORNER_E = 1 << 2,
BPPF_CORNER_N = 1 << 3,
BPPF_ALL_CORNERS = 0xF,
BPPF_EDGE_NE = 1 << 4,
BPPF_EDGE_SE = 1 << 5,
BPPF_EDGE_SW = 1 << 6,
BPPF_EDGE_NW = 1 << 7,
};
using BridgePiecePillarFlags = EnumBitSet<BridgePiecePillarFlag, uint8_t>;
enum class BridgeSpecCtrlFlag : uint8_t{
BSCF_CUSTOM_PILLAR_FLAGS,
BSCF_INVALID_PILLAR_FLAGS,
BSCF_NOT_AVAILABLE_TOWN,
BSCF_NOT_AVAILABLE_AI_GS,
};
using BridgeSpecCtrlFlags = EnumBitSet<BridgeSpecCtrlFlag, uint8_t>;
/**
* Struct containing information about a single bridge type
*/
@ -52,6 +76,8 @@ struct BridgeSpec {
StringID transport_name[2]; ///< description of the bridge, when built for road or rail
std::vector<std::vector<PalSpriteID>> sprite_table; ///< table of sprites for drawing the bridge
uint8_t flags; ///< bit 0 set: disable drawing of far pillars.
BridgeSpecCtrlFlags ctrl_flags; ///< control flags
std::array<BridgePiecePillarFlags, 12> pillar_flags; ///< bridge pillar flags: 6 x pairs of x and y flags
};
extern BridgeSpec _bridge[MAX_BRIDGES];
@ -75,6 +101,15 @@ void DrawBridgeMiddle(const TileInfo *ti);
CommandCost CheckBridgeAvailability(BridgeType bridge_type, uint bridge_len, DoCommandFlags flags = {});
int CalcBridgeLenCostFactor(int x);
BridgePiecePillarFlags GetBridgeTilePillarFlags(TileIndex tile, TileIndex northern_bridge_end, TileIndex southern_bridge_end, BridgeType bridge_type, TransportType bridge_transport_type);
struct BridgePieceDebugInfo {
BridgePieces piece;
BridgePiecePillarFlags pillar_flags;
uint pillar_index;
};
BridgePieceDebugInfo GetBridgePieceDebugInfo(TileIndex tile);
void ResetBridges();
#endif /* BRIDGE_H */

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@ -382,6 +382,8 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
StringID errmsg = INVALID_STRING_ID;
CommandCost ret = Command<CMD_BUILD_BRIDGE>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_BRIDGE>()) | DoCommandFlag::QueryCost, end, start, transport_type, 0, road_rail_type);
const bool query_per_bridge_type = ret.Failed() && (ret.GetErrorMessage() == STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION || ret.GetErrorMessage() == STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION);
GUIBridgeList bl;
if (ret.Failed()) {
errmsg = ret.GetErrorMessage();
@ -415,11 +417,13 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
}
bool any_available = false;
StringID type_errmsg = INVALID_STRING_ID;
CommandCost type_check;
/* loop for all bridgetypes */
for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
type_check = CheckBridgeAvailability(brd_type, bridge_len);
if (type_check.Succeeded()) {
if (query_per_bridge_type && Command<CMD_BUILD_BRIDGE>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_BRIDGE>()) | DoCommandFlag::QueryCost, end, start, transport_type, brd_type, road_rail_type).Failed()) continue;
/* bridge is accepted, add to list */
BuildBridgeData &item = bl.emplace_back();
item.index = brd_type;
@ -428,10 +432,12 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
* bridge itself (not computed with DoCommandFlag::QueryCost) */
item.cost = ret.GetCost() + (((int64_t)tot_bridgedata_len * _price[PR_BUILD_BRIDGE] * item.spec->price) >> 8) + infra_cost;
any_available = true;
} else if (type_check.GetErrorMessage() != INVALID_STRING_ID && !query_per_bridge_type) {
type_errmsg = type_check.GetErrorMessage();
}
}
/* give error cause if no bridges available here*/
if (!any_available)
if (!any_available && type_errmsg != INVALID_STRING_ID) errmsg = type_errmsg;
{
errmsg = type_check.GetErrorMessage();
}

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@ -5241,6 +5241,8 @@ STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start an
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... bridge too long
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bridge would end out of the map
STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION :{WHITE}Bridge is too low for station
STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION :{WHITE}Bridge pillars obstruct station
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...

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@ -12,6 +12,7 @@
#ifndef NEWGRF_ROADSTATION_H
#define NEWGRF_ROADSTATION_H
#include "bridge.h"
#include "newgrf_animation_type.h"
#include "newgrf_spritegroup.h"
#include "newgrf_badge_type.h"
@ -71,6 +72,12 @@ enum class RoadStopSpecFlag : uint8_t {
};
using RoadStopSpecFlags = EnumBitSet<RoadStopSpecFlag, uint8_t>;
enum class RoadStopSpecIntlFlag : uint8_t {
BridgeHeightsSet, ///< bridge_height[6] is set.
BridgeDisallowedPillarsSet, ///< bridge_disallowed_pillars[6] is set.
};
using RoadStopSpecIntlFlags = EnumBitSet<RoadStopSpecIntlFlag, uint8_t>;
enum RoadStopView : uint8_t {
RSV_BAY_NE = 0, ///< Bay road stop, facing Northeast
RSV_BAY_SE = 1, ///< Bay road stop, facing Southeast
@ -133,17 +140,20 @@ struct RoadStopSpec : NewGRFSpecBase<RoadStopClassID> {
RoadStopDrawModes draw_mode = {RoadStopDrawMode::Road, RoadStopDrawMode::Overlay};
RoadStopCallbackMasks callback_mask{};
RoadStopSpecFlags flags{};
RoadStopSpecIntlFlags internal_flags{};
CargoTypes cargo_triggers = 0; ///< Bitmask of cargo types which cause trigger re-randomizing
AnimationInfo<StationAnimationTriggers> animation;
uint8_t bridge_height[6]; ///< Minimum height for a bridge above, 0 for none
uint8_t bridge_disallowed_pillars[6]; ///< Disallowed pillar flags for a bridge above
BridgePiecePillarFlags bridge_disallowed_pillars[6]; ///< Disallowed pillar flags for a bridge above
uint8_t build_cost_multiplier = 16; ///< Build cost multiplier per tile.
uint8_t clear_cost_multiplier = 16; ///< Clear cost multiplier per tile.
uint8_t height; ///< The height of this structure, in heightlevels; max MAX_TILE_HEIGHT.
std::vector<BadgeID> badges;
/**

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@ -10,6 +10,7 @@
#ifndef NEWGRF_STATION_H
#define NEWGRF_STATION_H
#include "bridge.h"
#include "core/enum_type.hpp"
#include "newgrf_animation_type.h"
#include "newgrf_badge_type.h"
@ -118,6 +119,12 @@ enum class StationSpecFlag : uint8_t {
};
using StationSpecFlags = EnumBitSet<StationSpecFlag, uint8_t>;
enum class StationSpecIntlFlag : uint8_t {
BridgeHeightsSet, ///< bridge_height[8] is set.
BridgeDisallowedPillarsSet, ///< bridge_disallowed_pillars[8] is set.
};
using StationSpecIntlFlags = EnumBitSet<StationSpecIntlFlag, uint8_t>;
/** Station specification. */
struct StationSpec : NewGRFSpecBase<StationClassID> {
StationSpec() : name(0),
@ -162,6 +169,12 @@ struct StationSpec : NewGRFSpecBase<StationClassID> {
StationSpecFlags flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size
struct BridgeAboveFlags {
uint8_t height = UINT8_MAX; ///< Minimum height for a bridge above, 0 for none
BridgePiecePillarFlags disallowed_pillars = {}; ///< Disallowed pillar flags for a bridge above
};
std::vector<BridgeAboveFlags> bridge_above_flags; ///< List of bridge above flags.
enum class TileFlag : uint8_t {
Pylons = 0, ///< Tile should contain catenary pylons.
NoWires = 1, ///< Tile should NOT contain catenary wires.
@ -172,10 +185,18 @@ struct StationSpec : NewGRFSpecBase<StationClassID> {
AnimationInfo<StationAnimationTriggers> animation;
StationSpecIntlFlags internal_flags{}; ///< Bitmask of internal spec flags
/** Custom platform layouts, keyed by platform and length combined. */
std::unordered_map<uint16_t, std::vector<uint8_t>> layouts;
std::vector<BadgeID> badges;
BridgeAboveFlags GetBridgeAboveFlags(uint gfx) const
{
if (gfx < this->bridge_above_flags.size()) return this->bridge_above_flags[gfx];
return {};
}
};
/** Class containing information relating to station classes. */

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@ -7,6 +7,7 @@
/** @file station_cmd.cpp Handling of station tiles. */
#include "core/enum_type.hpp"
#include "stdafx.h"
#include "core/flatset_type.hpp"
#include "aircraft.h"
@ -949,125 +950,6 @@ static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_
return cost;
}
/**
* Checks if a road stop can be built at the given tile.
* @param cur_tile Tile to check.
* @param allowed_z Height allowed for the tile. If allowed_z is negative, it will be set to the height of this tile.
* @param flags Operation to perform.
* @param invalid_dirs Prohibited directions (set of DiagDirections).
* @param is_drive_through True if trying to build a drive-through station.
* @param station_type Station type (bus, truck or road waypoint).
* @param axis Axis of a drive-through road stop.
* @param station StationID to be queried and returned if available.
* @param rt Road type to build, may be INVALID_ROADTYPE if an existing road is required.
* @return The cost in case of success, or an error code if it failed.
*/
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
{
CommandCost cost(EXPENSES_CONSTRUCTION);
CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through);
if (ret.Failed()) return ret;
cost.AddCost(ret.GetCost());
/* If station is set, then we have special handling to allow building on top of already existing stations.
* Station points to StationID::Invalid() if we can build on any station.
* Or it points to a station if we're only allowed to build on exactly that station. */
if (station != nullptr && IsTileType(cur_tile, MP_STATION)) {
if (!IsAnyRoadStop(cur_tile)) {
return ClearTile_Station(cur_tile, DoCommandFlag::Auto); // Get error message.
} else {
if (station_type != GetStationType(cur_tile) ||
is_drive_through != IsDriveThroughStopTile(cur_tile)) {
return ClearTile_Station(cur_tile, DoCommandFlag::Auto); // Get error message.
}
/* Drive-through station in the wrong direction. */
if (is_drive_through && IsDriveThroughStopTile(cur_tile) && GetDriveThroughStopAxis(cur_tile) != axis) {
return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
}
StationID st = GetStationIndex(cur_tile);
if (*station == StationID::Invalid()) {
*station = st;
} else if (*station != st) {
return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
}
}
} else {
bool build_over_road = is_drive_through && IsNormalRoadTile(cur_tile);
/* Road bits in the wrong direction. */
RoadBits rb = IsNormalRoadTile(cur_tile) ? GetAllRoadBits(cur_tile) : ROAD_NONE;
if (build_over_road && (rb & (axis == AXIS_X ? ROAD_Y : ROAD_X)) != 0) {
/* Someone was pedantic and *NEEDED* three fracking different error messages. */
switch (CountBits(rb)) {
case 1:
return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
case 2:
if (rb == ROAD_X || rb == ROAD_Y) return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
default: // 3 or 4
return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
}
}
if (build_over_road) {
/* There is a road, check if we can build road+tram stop over it. */
RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
if (road_rt != INVALID_ROADTYPE) {
Owner road_owner = GetRoadOwner(cur_tile, RTT_ROAD);
if (road_owner == OWNER_TOWN) {
if (!_settings_game.construction.road_stop_on_town_road) return CommandCost(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
} else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE) {
ret = CheckOwnership(road_owner);
if (ret.Failed()) return ret;
}
uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_ROAD));
if (rt != INVALID_ROADTYPE && RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return CommandCost(STR_ERROR_NO_SUITABLE_ROAD);
if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE && road_owner != OWNER_TOWN) {
ret = CheckOwnership(road_owner);
if (ret.Failed()) return ret;
}
cost.AddCost(RoadBuildCost(road_rt) * (2 - num_pieces));
} else if (rt != INVALID_ROADTYPE && RoadTypeIsRoad(rt)) {
cost.AddCost(RoadBuildCost(rt) * 2);
}
/* There is a tram, check if we can build road+tram stop over it. */
RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
if (tram_rt != INVALID_ROADTYPE) {
Owner tram_owner = GetRoadOwner(cur_tile, RTT_TRAM);
if (Company::IsValidID(tram_owner) &&
(!_settings_game.construction.road_stop_on_competitor_road ||
/* Disallow breaking end-of-line of someone else
* so trams can still reverse on this tile. */
HasExactlyOneBit(GetRoadBits(cur_tile, RTT_TRAM)))) {
ret = CheckOwnership(tram_owner);
if (ret.Failed()) return ret;
}
uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_TRAM));
if (rt != INVALID_ROADTYPE && RoadTypeIsTram(rt) && !HasPowerOnRoad(rt, tram_rt)) return CommandCost(STR_ERROR_NO_SUITABLE_ROAD);
cost.AddCost(RoadBuildCost(tram_rt) * (2 - num_pieces));
} else if (rt != INVALID_ROADTYPE && RoadTypeIsTram(rt)) {
cost.AddCost(RoadBuildCost(rt) * 2);
}
} else if (rt == INVALID_ROADTYPE) {
return CommandCost(STR_ERROR_THERE_IS_NO_ROAD);
} else {
ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile);
if (ret.Failed()) return ret;
cost.AddCost(ret.GetCost());
cost.AddCost(RoadBuildCost(rt) * 2);
}
}
return cost;
}
/**
* Check whether we can expand the rail part of the given station.
@ -1324,6 +1206,230 @@ void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
SetStationTileHaveWires(tile, !flags.Test(StationSpec::TileFlag::NoWires));
}
CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, uint8_t layout, TileIndex northern_bridge_end, TileIndex southern_bridge_end, int bridge_height,
BridgeType bridge_type, TransportType bridge_transport_type)
{
if (statspec != nullptr && statspec->internal_flags.Test(StationSpecIntlFlag::BridgeHeightsSet)) {
int height_above = statspec->GetBridgeAboveFlags(layout).height;
if (height_above == 0) return CommandCost(INVALID_STRING_ID);
if (GetTileMaxZ(tile) + height_above > bridge_height) {
return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
}
} else if (!statspec) {
/* Default stations/waypoints */
const int height = layout < 4 ? 2 : 5;
if (GetTileMaxZ(tile) + height > bridge_height) return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
} else {
return CommandCost(INVALID_STRING_ID);
}
BridgePiecePillarFlags disallowed_pillar_flags;
if (statspec != nullptr && statspec->internal_flags.Test(StationSpecIntlFlag::BridgeDisallowedPillarsSet)) {
/* Pillar flags set by NewGRF */
disallowed_pillar_flags = statspec->GetBridgeAboveFlags(layout).disallowed_pillars;
} else if (!statspec) {
/* Default stations/waypoints */
if (layout < 8) {
static const BridgePiecePillarFlags st_flags[8] = {
{BridgePiecePillarFlag::BPPF_EDGE_SW, BridgePiecePillarFlag::BPPF_EDGE_NE}, //0x50,
{BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE}, //0xA0,
{BridgePiecePillarFlag::BPPF_EDGE_SW, BridgePiecePillarFlag::BPPF_EDGE_NE}, //0x50,
{BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE}, //0xA0,
{BridgePiecePillarFlag::BPPF_EDGE_SW, BridgePiecePillarFlag::BPPF_EDGE_NE, BridgePiecePillarFlag::BPPF_EDGE_SE, BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_S}, //0x50 | 0x26,
{BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE, BridgePiecePillarFlag::BPPF_EDGE_NE, BridgePiecePillarFlag::BPPF_CORNER_N, BridgePiecePillarFlag::BPPF_CORNER_E}, //0xA0 | 0x1C,
{BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE, BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_CORNER_N, BridgePiecePillarFlag::BPPF_CORNER_W}, //0x50 | 0x89,
{BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE, BridgePiecePillarFlag::BPPF_EDGE_SW, BridgePiecePillarFlag::BPPF_CORNER_S, BridgePiecePillarFlag::BPPF_CORNER_W} //0xA0 | 0x43
};
disallowed_pillar_flags = st_flags[layout];
} else {
disallowed_pillar_flags = {};
}
} else if (GetStationTileFlags(layout, statspec).Test(StationSpec::TileFlag::Blocked)) {
/* Non-track station tiles */
disallowed_pillar_flags = {};
} else {
/* Tracked station tiles */
const Axis axis = HasBit(layout, 0) ? AXIS_Y : AXIS_X;
disallowed_pillar_flags = axis == AXIS_X ? BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_EDGE_SW, BridgePiecePillarFlag::BPPF_EDGE_NE}) : BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE}); //0x50, 0xA0
}
if (!(GetBridgeTilePillarFlags(tile, northern_bridge_end, southern_bridge_end, bridge_type, bridge_transport_type) & disallowed_pillar_flags).Any()) return CommandCost(STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION);
return CommandCost();
}
CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, uint8_t layout)
{
if (!IsBridgeAbove(tile)) return CommandCost();
TileIndex southern_bridge_end = GetSouthernBridgeEnd(tile);
TileIndex northern_bridge_end = GetNorthernBridgeEnd(tile);
return IsRailStationBridgeAboveOk(tile, statspec, layout, northern_bridge_end, southern_bridge_end, GetBridgeHeight(southern_bridge_end),
GetBridgeType(southern_bridge_end), GetTunnelBridgeTransportType(southern_bridge_end));
}
CommandCost IsRoadStopBridgeAboveOK(TileIndex tile, const RoadStopSpec *spec, bool drive_through, DiagDirection entrance,
TileIndex northern_bridge_end, TileIndex southern_bridge_end, int bridge_height,
BridgeType bridge_type, TransportType bridge_transport_type)
{
if (spec != nullptr && spec->internal_flags.Test(RoadStopSpecIntlFlag::BridgeHeightsSet)) {
int height = spec->bridge_height[drive_through ? (GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + DiagDirToAxis(entrance)) : entrance];
if (height == 0) return CommandCost(INVALID_STRING_ID);
if (GetTileMaxZ(tile) + height > bridge_height) {
return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
}
} else {
return CommandCost(INVALID_STRING_ID);
if (GetTileMaxZ(tile) + (drive_through ? 1 : 2) > bridge_height) {
return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
}
}
BridgePiecePillarFlags disallowed_pillar_flags = {};
if (spec != nullptr && spec->internal_flags.Test(RoadStopSpecIntlFlag::BridgeDisallowedPillarsSet)) {
disallowed_pillar_flags = spec->bridge_disallowed_pillars[drive_through ? (GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + DiagDirToAxis(entrance)) : entrance];
} else if (drive_through) {
disallowed_pillar_flags = DiagDirToAxis(entrance) == AXIS_X ? BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_EDGE_SW, BridgePiecePillarFlag::BPPF_EDGE_NE}) : BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_EDGE_NW, BridgePiecePillarFlag::BPPF_EDGE_SE}); //0x50, 0xA0
} else {
disallowed_pillar_flags.Set((BridgePiecePillarFlags) (4 + entrance));
}
if (!(GetBridgeTilePillarFlags(tile, northern_bridge_end, southern_bridge_end, bridge_type, bridge_transport_type) & disallowed_pillar_flags).Any()) return CommandCost(STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION);
return CommandCost();
}
/**
* Checks if a road stop can be built at the given tile.
* @param cur_tile Tile to check.
* @param allowed_z Height allowed for the tile. If allowed_z is negative, it will be set to the height of this tile.
* @param flags Operation to perform.
* @param invalid_dirs Prohibited directions (set of DiagDirections).
* @param is_drive_through True if trying to build a drive-through station.
* @param station_type Station type (bus, truck or road waypoint).
* @param axis Axis of a drive-through road stop.
* @param station StationID to be queried and returned if available.
* @param rt Road type to build, may be INVALID_ROADTYPE if an existing road is required.
* @return The cost in case of success, or an error code if it failed.
*/
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, const RoadStopSpec *spec, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
{
CommandCost cost(EXPENSES_CONSTRUCTION);
bool allow_under_bridge = spec != nullptr && spec->internal_flags.Test(RoadStopSpecIntlFlag::BridgeHeightsSet);
CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through, true);
if (ret.Failed()) return ret;
cost.AddCost(ret.GetCost());
if (allow_under_bridge && IsBridgeAbove(cur_tile)) {
TileIndex southern_bridge_end = GetSouthernBridgeEnd(cur_tile);
TileIndex northern_bridge_end = GetNorthernBridgeEnd(cur_tile);
CommandCost bridge_ret = IsRoadStopBridgeAboveOK(cur_tile, spec, is_drive_through, DiagDirection::DIAGDIR_NE /*obviously wrong, but how do you get the "first bit" from invalid_dirs? and how would that be correct?? */,
northern_bridge_end, southern_bridge_end, GetBridgeHeight(southern_bridge_end),
GetBridgeType(southern_bridge_end), GetTunnelBridgeTransportType(southern_bridge_end));
if (bridge_ret.Failed()) return bridge_ret;
}
/* If station is set, then we have special handling to allow building on top of already existing stations.
* Station points to StationID::Invalid() if we can build on any station.
* Or it points to a station if we're only allowed to build on exactly that station. */
if (station != nullptr && IsTileType(cur_tile, MP_STATION)) {
if (!IsAnyRoadStop(cur_tile)) {
return ClearTile_Station(cur_tile, DoCommandFlag::Auto); // Get error message.
} else {
if (station_type != GetStationType(cur_tile) ||
is_drive_through != IsDriveThroughStopTile(cur_tile)) {
return ClearTile_Station(cur_tile, DoCommandFlag::Auto); // Get error message.
}
/* Drive-through station in the wrong direction. */
if (is_drive_through && IsDriveThroughStopTile(cur_tile) && GetDriveThroughStopAxis(cur_tile) != axis) {
return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
}
StationID st = GetStationIndex(cur_tile);
if (*station == StationID::Invalid()) {
*station = st;
} else if (*station != st) {
return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
}
}
} else {
bool build_over_road = is_drive_through && IsNormalRoadTile(cur_tile);
/* Road bits in the wrong direction. */
RoadBits rb = IsNormalRoadTile(cur_tile) ? GetAllRoadBits(cur_tile) : ROAD_NONE;
if (build_over_road && (rb & (axis == AXIS_X ? ROAD_Y : ROAD_X)) != 0) {
/* Someone was pedantic and *NEEDED* three fracking different error messages. */
switch (CountBits(rb)) {
case 1:
return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
case 2:
if (rb == ROAD_X || rb == ROAD_Y) return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
default: // 3 or 4
return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
}
}
if (build_over_road) {
/* There is a road, check if we can build road+tram stop over it. */
RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
if (road_rt != INVALID_ROADTYPE) {
Owner road_owner = GetRoadOwner(cur_tile, RTT_ROAD);
if (road_owner == OWNER_TOWN) {
if (!_settings_game.construction.road_stop_on_town_road) return CommandCost(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
} else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE) {
ret = CheckOwnership(road_owner);
if (ret.Failed()) return ret;
}
uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_ROAD));
if (rt != INVALID_ROADTYPE && RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return CommandCost(STR_ERROR_NO_SUITABLE_ROAD);
if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE && road_owner != OWNER_TOWN) {
ret = CheckOwnership(road_owner);
if (ret.Failed()) return ret;
}
cost.AddCost(RoadBuildCost(road_rt) * (2 - num_pieces));
} else if (rt != INVALID_ROADTYPE && RoadTypeIsRoad(rt)) {
cost.AddCost(RoadBuildCost(rt) * 2);
}
/* There is a tram, check if we can build road+tram stop over it. */
RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
if (tram_rt != INVALID_ROADTYPE) {
Owner tram_owner = GetRoadOwner(cur_tile, RTT_TRAM);
if (Company::IsValidID(tram_owner) &&
(!_settings_game.construction.road_stop_on_competitor_road ||
/* Disallow breaking end-of-line of someone else
* so trams can still reverse on this tile. */
HasExactlyOneBit(GetRoadBits(cur_tile, RTT_TRAM)))) {
ret = CheckOwnership(tram_owner);
if (ret.Failed()) return ret;
}
uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_TRAM));
if (rt != INVALID_ROADTYPE && RoadTypeIsTram(rt) && !HasPowerOnRoad(rt, tram_rt)) return CommandCost(STR_ERROR_NO_SUITABLE_ROAD);
cost.AddCost(RoadBuildCost(tram_rt) * (2 - num_pieces));
} else if (rt != INVALID_ROADTYPE && RoadTypeIsTram(rt)) {
cost.AddCost(RoadBuildCost(rt) * 2);
}
} else if (rt == INVALID_ROADTYPE) {
return CommandCost(STR_ERROR_THERE_IS_NO_ROAD);
} else {
ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile);
if (ret.Failed()) return ret;
cost.AddCost(ret.GetCost());
cost.AddCost(RoadBuildCost(rt) * 2);
}
}
return cost;
}
/**
* Build rail station
* @param flags operation to perform
@ -1362,6 +1468,9 @@ CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailTy
w_org = numtracks;
}
/* Check if the first tile and the last tile are valid */
if (!IsValidTile(tile_org) || TileAddWrap(tile_org, w_org - 1, h_org - 1) == INVALID_TILE) return CMD_ERROR;
bool reuse = (station_to_join != NEW_STATION);
if (!reuse) station_to_join = StationID::Invalid();
bool distant_join = (station_to_join != StationID::Invalid());
@ -1376,6 +1485,32 @@ CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailTy
/* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
StationID est = StationID::Invalid();
std::vector<Train *> affected_vehicles;
const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
TileIndexDiff tile_delta = TileOffsByAxis(axis); // offset to go to the next platform tile
TileIndexDiff track_delta = TileOffsByAxis(OtherAxis(axis)); // offset to go to the next track
std::vector<uint8_t> layout_buffer;
layout_buffer.resize(numtracks * plat_len);
GetStationLayout(&layout_buffer[0], numtracks, plat_len, statspec);
{
TileIndex tile_track = tile_org;
uint8_t *check_layout_ptr = &layout_buffer[0];
for (uint i = 0; i < numtracks; i++) {
TileIndex tile = tile_track;
for (uint j = 0; j < plat_len; j++) {
ret = IsRailStationBridgeAboveOk(tile, statspec, *check_layout_ptr++);
if (ret.Failed()) {
//return CommandCost::DualErrorMessage(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, ret.GetErrorMessage()); //FIXME
return ret;
}
tile += tile_delta;
}
tile_track += track_delta;
}
}
/* Add construction and clearing expenses. */
CommandCost cost = CalculateRailStationCost(new_location, flags, axis, &est, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
if (cost.Failed()) return cost;
@ -1393,7 +1528,6 @@ CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailTy
}
/* Check if we can allocate a custom stationspec to this station */
const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
int specindex = AllocateSpecToStation(statspec, st, flags.Test(DoCommandFlag::Execute));
if (specindex == -1) return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
@ -1423,8 +1557,6 @@ CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailTy
st->cached_anim_triggers.Set(statspec->animation.triggers);
}
TileIndexDiff tile_delta = TileOffsByAxis(axis); // offset to go to the next platform tile
TileIndexDiff track_delta = TileOffsByAxis(OtherAxis(axis)); // offset to go to the next track
Track track = AxisToTrack(axis);
std::vector<uint8_t> layouts(numtracks * plat_len);
@ -1913,7 +2045,7 @@ static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID statio
* @param unit_cost The cost to build one road stop of the current type.
* @return The cost in case of success, or an error code if it failed.
*/
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, const RoadStopSpec *roadstopspec, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
{
DiagDirections invalid_dirs{};
if (is_drive_through) {
@ -1927,7 +2059,7 @@ CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool
int allowed_z = -1;
CommandCost cost(EXPENSES_CONSTRUCTION);
for (TileIndex cur_tile : tile_area) {
CommandCost ret = CheckFlatLandRoadStop(cur_tile, allowed_z, flags, invalid_dirs, is_drive_through, station_type, axis, est, rt);
CommandCost ret = CheckFlatLandRoadStop(cur_tile, allowed_z, roadstopspec, flags, invalid_dirs, is_drive_through, station_type, axis, est, rt);
if (ret.Failed()) return ret;
bool is_preexisting_roadstop = IsTileType(cur_tile, MP_STATION) && IsAnyRoadStop(cur_tile);
@ -2008,7 +2140,7 @@ CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width
unit_cost = _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS];
}
StationID est = StationID::Invalid();
CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop ? StationType::Truck : StationType::Bus, axis, ddir, &est, rt, unit_cost);
CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop ? StationType::Truck : StationType::Bus, roadstopspec, axis, ddir, &est, rt, unit_cost);
if (cost.Failed()) return cost;
Station *st = nullptr;
@ -3380,6 +3512,7 @@ draw_default_foundation:
}
DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
DrawBridgeMiddle(ti);
}
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)

View File

@ -740,8 +740,53 @@ static const std::span<const std::span<const PalSpriteID>> _bridge_sprite_table[
* @param nrl description of the rail bridge in query tool
* @param nrd description of the road bridge in query tool
*/
#define MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd) \
{TimerGameCalendar::Year{y}, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, {}, 0}
#define MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd, pillars) \
{TimerGameCalendar::Year{y}, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, {}, 0, BridgeSpecCtrlFlags(), pillars}
static constexpr std::array<BridgePiecePillarFlags, 12> all_pillars = {
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F,
BridgePiecePillarFlag::BPPF_ALL_CORNERS, //0x0F
};
static constexpr std::array<BridgePiecePillarFlags, 12> susp_pillars = {
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_S}), //0x03,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_S, BridgePiecePillarFlag::BPPF_CORNER_E}), //0x06,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_S}), //0x03,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_S, BridgePiecePillarFlag::BPPF_CORNER_E}), //0x06,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_ALL_CORNERS}), //0x0F,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_ALL_CORNERS}), //0x0F,
BridgePiecePillarFlags({BridgePiecePillarFlag()}), //0x00,
BridgePiecePillarFlags({BridgePiecePillarFlag()}), //0x00
};
static constexpr std::array<BridgePiecePillarFlags, 12> cant_pillars = {
BridgePiecePillarFlags({BridgePiecePillarFlag()}), //0x00,
BridgePiecePillarFlags({BridgePiecePillarFlag()}), //0x00,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_E, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x0C,
BridgePiecePillarFlags({BridgePiecePillarFlag::BPPF_CORNER_W, BridgePiecePillarFlag::BPPF_CORNER_N}), //0x09
};
const BridgeSpec _orig_bridge[] = {
/*
@ -755,43 +800,43 @@ const BridgeSpec _orig_bridge[] = {
string with description name on rail name on road
| | | | */
MBR( 0, 0, 0xFFFF, 80, 32, 0xA24, PAL_NONE,
STR_BRIDGE_NAME_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN),
STR_BRIDGE_NAME_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN, all_pillars),
MBR( 0, 0, 2, 112, 48, 0xA26, PALETTE_TO_STRUCT_RED,
STR_BRIDGE_NAME_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE),
STR_BRIDGE_NAME_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE, all_pillars),
MBR(1930, 0, 5, 144, 64, 0xA25, PAL_NONE,
STR_BRIDGE_NAME_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL),
STR_BRIDGE_NAME_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL, all_pillars),
MBR( 0, 2, 10, 168, 80, 0xA22, PALETTE_TO_STRUCT_CONCRETE,
STR_BRIDGE_NAME_SUSPENSION_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE),
STR_BRIDGE_NAME_SUSPENSION_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE, susp_pillars),
MBR(1930, 3, 0xFFFF, 185, 96, 0xA22, PAL_NONE,
STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL),
STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL, susp_pillars),
MBR(1930, 3, 0xFFFF, 192, 112, 0xA22, PALETTE_TO_STRUCT_YELLOW,
STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL),
STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL, susp_pillars),
MBR(1930, 3, 7, 224, 160, 0xA23, PAL_NONE,
STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL, cant_pillars),
MBR(1930, 3, 8, 232, 208, 0xA23, PALETTE_TO_STRUCT_BROWN,
STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL, cant_pillars),
MBR(1930, 3, 9, 248, 240, 0xA23, PALETTE_TO_STRUCT_RED,
STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL, cant_pillars),
MBR(1930, 0, 2, 240, 256, 0xA27, PAL_NONE,
STR_BRIDGE_NAME_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL),
STR_BRIDGE_NAME_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL, all_pillars),
MBR(1995, 2, 0xFFFF, 255, 320, 0xA28, PAL_NONE,
STR_BRIDGE_NAME_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL),
STR_BRIDGE_NAME_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL, cant_pillars),
MBR(2005, 2, 0xFFFF, 380, 512, 0xA28, PALETTE_TO_STRUCT_YELLOW,
STR_BRIDGE_NAME_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL),
STR_BRIDGE_NAME_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL, cant_pillars),
MBR(2010, 2, 0xFFFF, 510, 608, 0xA28, PALETTE_TO_STRUCT_CONCRETE,
STR_BRIDGE_TUBULAR_SILICON, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL)
STR_BRIDGE_TUBULAR_SILICON, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL, cant_pillars)
};
#undef MBR

View File

@ -39,10 +39,13 @@
#include "object_base.h"
#include "water.h"
#include "company_gui.h"
#include "newgrf_roadstop.h"
#include "station_func.h"
#include "station_map.h"
#include "tunnelbridge_cmd.h"
#include "landscape_cmd.h"
#include "terraform_cmd.h"
#include "newgrf_station.h"
#include "table/strings.h"
#include "table/bridge_land.h"
@ -55,6 +58,12 @@ TileIndex _build_tunnel_endtile; ///< The end of a tunnel; as hidden return from
/** Z position of the bridge sprites relative to bridge height (downwards) */
static const int BRIDGE_Z_START = 3;
extern CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, uint8_t layout, TileIndex northern_bridge_end, TileIndex southern_bridge_end, int bridge_height,
BridgeType bridge_type, TransportType bridge_transport_type);
extern CommandCost IsRoadStopBridgeAboveOK(TileIndex tile, const RoadStopSpec *spec, bool drive_through, DiagDirection entrance,
TileIndex northern_bridge_end, TileIndex southern_bridge_end, int bridge_height,
BridgeType bridge_type, TransportType bridge_transport_type);
/**
* Mark bridge tiles dirty.
@ -391,6 +400,43 @@ CommandCost CmdBuildBridge(DoCommandFlags flags, TileIndex tile_end, TileIndex t
/* If bridge belonged to bankrupt company, it has a new owner now */
is_new_owner = (owner == OWNER_NONE);
if (is_new_owner) owner = company;
TileIndexDiff delta = (direction == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
for (TileIndex tile = tile_start + delta; tile != tile_end; tile += delta) {
if (!IsTileType(tile, MP_STATION)) continue;
switch (GetStationType(tile)) {
case StationType::Rail:
case StationType::RailWaypoint: {
CommandCost ret = IsRailStationBridgeAboveOk(tile, GetStationSpec(tile), GetStationGfx(tile), tile_start, tile_end, z_start + 1, bridge_type, transport_type);
if (ret.Failed()) {
if (ret.GetErrorMessage() != INVALID_STRING_ID) return ret;
ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
if (ret.Failed()) return ret;
}
break;
}
case StationType::Bus:
case StationType::Truck:
case StationType::RoadWaypoint: {
CommandCost ret = IsRoadStopBridgeAboveOK(tile, GetRoadStopSpec(tile), IsDriveThroughStopTile(tile), IsDriveThroughStopTile(tile) ? AxisToDiagDir(GetDriveThroughStopAxis(tile)) : GetBayRoadStopDir(tile),
tile_start, tile_end, z_start + 1, bridge_type, transport_type);
if (ret.Failed()) {
if (ret.GetErrorMessage() != INVALID_STRING_ID) return ret;
ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
if (ret.Failed()) return ret;
}
break;
}
case StationType::Buoy:
/* Buoys are always allowed */
break;
default:
break;
}
}
} else {
/* Build a new bridge. */
@ -467,6 +513,45 @@ CommandCost CmdBuildBridge(DoCommandFlags flags, TileIndex tile_end, TileIndex t
break;
}
case MP_STATION: {
switch (GetStationType(tile)) {
case StationType::Airport:
goto not_valid_below;
case StationType::Rail:
case StationType::RailWaypoint: {
CommandCost ret = IsRailStationBridgeAboveOk(tile, GetStationSpec(tile), GetStationGfx(tile), tile_start, tile_end, z_start + 1, bridge_type, transport_type);
if (ret.Failed()) {
if (ret.GetErrorMessage() != INVALID_STRING_ID) return ret;
goto not_valid_below;
}
break;
}
case StationType::Bus:
case StationType::Truck:
case StationType::RoadWaypoint: {
CommandCost ret = IsRoadStopBridgeAboveOK(tile, GetRoadStopSpec(tile), IsDriveThroughStopTile(tile), IsDriveThroughStopTile(tile) ? AxisToDiagDir(GetDriveThroughStopAxis(tile)) : GetBayRoadStopDir(tile),
tile_start, tile_end, z_start + 1, bridge_type, transport_type);
if (ret.Failed()) {
if (ret.GetErrorMessage() != INVALID_STRING_ID) return ret;
goto not_valid_below;
}
break;
}
case StationType::Buoy:
/* Buoys are always allowed */
break;
default:
//if (!(GetStationType(tile) == StationType::Dock && _settings_game.construction.allow_docks_under_bridges)) goto not_valid_below;
break;
}
break;
}
case MP_CLEAR:
break;
@ -1517,6 +1602,49 @@ static BridgePieces CalcBridgePiece(uint north, uint south)
}
}
BridgePiecePillarFlags GetBridgeTilePillarFlags(TileIndex tile, TileIndex northern_bridge_end, TileIndex southern_bridge_end, BridgeType bridge_type, TransportType bridge_transport_type)
{
if (bridge_transport_type == TRANSPORT_WATER) return BridgePiecePillarFlag::BPPF_ALL_CORNERS;
BridgePieces piece = CalcBridgePiece(
GetTunnelBridgeLength(tile, northern_bridge_end) + 1,
GetTunnelBridgeLength(tile, southern_bridge_end) + 1
);
assert(piece < BRIDGE_PIECE_HEAD);
const BridgeSpec *spec = GetBridgeSpec(bridge_type);
const Axis axis = TileX(northern_bridge_end) == TileX(southern_bridge_end) ? AXIS_Y : AXIS_X;
if (!spec->ctrl_flags.Test(BridgeSpecCtrlFlag::BSCF_INVALID_PILLAR_FLAGS)) {
return spec->pillar_flags[piece * 2 + (axis == AXIS_Y ? 1 : 0)];
} else {
uint base_offset;
if (bridge_transport_type == TRANSPORT_RAIL) {
base_offset = GetRailTypeInfo(GetRailType(southern_bridge_end))->bridge_offset;
} else {
base_offset = 8;
}
const PalSpriteID *psid = &GetBridgeSpriteTable(bridge_type, piece)[base_offset];
if (axis == AXIS_Y) psid += 4;
return psid[2].sprite != 0 ? BridgePiecePillarFlag::BPPF_ALL_CORNERS : BridgePiecePillarFlags();
}
}
BridgePieceDebugInfo GetBridgePieceDebugInfo(TileIndex tile)
{
TileIndex rampnorth = GetNorthernBridgeEnd(tile);
TileIndex rampsouth = GetSouthernBridgeEnd(tile);
BridgePieces piece = CalcBridgePiece(
GetTunnelBridgeLength(tile, rampnorth) + 1,
GetTunnelBridgeLength(tile, rampsouth) + 1
);
BridgePiecePillarFlags pillar_flags = GetBridgeTilePillarFlags(tile, rampnorth, rampsouth, GetBridgeType(rampnorth), GetTunnelBridgeTransportType(rampnorth));
const Axis axis = TileX(rampnorth) == TileX(rampsouth) ? AXIS_Y : AXIS_X;
uint pillar_index = piece * 2 + (axis == AXIS_Y ? 1 : 0);
return { piece, pillar_flags, pillar_index };
}
/**
* Draw the middle bits of a bridge.
* @param ti Tile information of the tile to draw it on.

View File

@ -182,7 +182,9 @@ static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID *
extern void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec);
extern CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road);
extern CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta);
extern CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost);
extern CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, const RoadStopSpec *roadstopspec, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost);
extern CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, uint8_t layout);
extern CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index);
/**
@ -220,6 +222,17 @@ CommandCost CmdBuildRailWaypoint(DoCommandFlags flags, TileIndex start_tile, Axi
if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;
const StationSpec *spec = StationClass::Get(spec_class)->GetSpec(spec_index);
std::vector<uint8_t> layout_ptr;
layout_ptr.resize(count);
if (spec == nullptr) {
/* The layout must be 0 for the 'normal' waypoints by design. */
//memset(layout_ptr, 0, count); //FIXME
} else {
/* But for NewGRF waypoints we like to have their style. */
GetStationLayout(&layout_ptr[0], count, 1, spec);
}
TileArea new_location(start_tile, width, height);
/* only AddCost for non-existing waypoints */
@ -237,6 +250,10 @@ CommandCost CmdBuildRailWaypoint(DoCommandFlags flags, TileIndex start_tile, Axi
TileIndex tile = start_tile + i * offset;
CommandCost ret = IsValidTileForWaypoint(tile, axis, &est);
if (ret.Failed()) return ret;
ret = IsRailStationBridgeAboveOk(tile, spec, layout_ptr[i]);
if (ret.Failed()) {
return ret;
}
}
Waypoint *wp = nullptr;
@ -364,7 +381,7 @@ CommandCost CmdBuildRoadWaypoint(DoCommandFlags flags, TileIndex start_tile, Axi
unit_cost = _price[PR_BUILD_STATION_TRUCK];
}
StationID est = StationID::Invalid();
CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, true, StationType::RoadWaypoint, axis, AxisToDiagDir(axis), &est, INVALID_ROADTYPE, unit_cost);
CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, true, StationType::RoadWaypoint, roadstopspec, axis, AxisToDiagDir(axis), &est, INVALID_ROADTYPE, unit_cost);
if (cost.Failed()) return cost;
Waypoint *wp = nullptr;