From a2dd8ed419ca72a71288a522d7b71ce018575985 Mon Sep 17 00:00:00 2001 From: Sylvain Devidal Date: Sun, 8 Jul 2018 22:31:15 +0200 Subject: [PATCH] Codechange: Use of proper FALLTHROUGH macro --- src/tree_cmd.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index 4dd618f720..64792089cf 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -386,7 +386,8 @@ void GenerateTrees() switch (_settings_game.game_creation.tree_placer) { case TP_ORIGINAL: i = _settings_game.game_creation.landscape == LT_ARCTIC ? 15 : 6; break; - case TP_FOREST: /* FALL THROUGH */ + case TP_FOREST: + FALLTHROUGH; case TP_IMPROVED: i = _settings_game.game_creation.landscape == LT_ARCTIC ? 4 : 2; break; default: NOT_REACHED(); }