diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index 4dd618f720..64792089cf 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -386,7 +386,8 @@ void GenerateTrees() switch (_settings_game.game_creation.tree_placer) { case TP_ORIGINAL: i = _settings_game.game_creation.landscape == LT_ARCTIC ? 15 : 6; break; - case TP_FOREST: /* FALL THROUGH */ + case TP_FOREST: + FALLTHROUGH; case TP_IMPROVED: i = _settings_game.game_creation.landscape == LT_ARCTIC ? 4 : 2; break; default: NOT_REACHED(); }