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(svn r2741) -Feature: [OSX] added a window to display asserts on OSX (Tobin)

This commit is contained in:
bjarni
2005-07-28 21:47:41 +00:00
parent 8677020a8b
commit a2a5593fcc
4 changed files with 32 additions and 3 deletions

View File

@@ -2,5 +2,18 @@
#define MACOS_H
void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
#endif /* MACOS_H */
// Since MacOS X users will never see an assert unless they started the game from a terminal
// we're using a custom assert(e) macro.
#undef assert
#ifdef NDEBUG
#define assert(e) ((void)0)
#else
#define assert(e) \
(__builtin_expect(!(e), 0) ? ShowMacAssertDialog ( __func__, __FILE__, __LINE__, #e ): (void)0 )
#endif
#endif /* MACOS_H */

View File

@@ -13,3 +13,14 @@ void ShowMacDialog ( const char *title, const char *message, const char *buttonL
NSRunAlertPanel([NSString stringWithCString: title], [NSString stringWithCString: message], [NSString stringWithCString: buttonLabel], nil, nil);
}
void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression )
{
const char *buffer =
[[NSString stringWithFormat:@"An assertion has failed and OpenTTD must quit.\n%s in %s (line %d)\n\"%s\"\n\nYou should report this error the OpenTTD developers if you think you found a bug.",
function, file, line, expression] cStringUsingEncoding:NSASCIIStringEncoding];
NSLog(@"%s", buffer);
ShowMacDialog( "Assertion Failed", buffer, "Quit" );
// abort so that a debugger has a chance to notice
abort();
}