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(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
dynamic arrays
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@@ -641,7 +641,6 @@ static void ChangeTileOwner_Trees(uint tile, byte old_player, byte new_player)
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void InitializeTrees()
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{
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memset(_sign_list, 0, sizeof(_sign_list));
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_trees_tick_ctr = 0;
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}
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