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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-31 10:29:10 +00:00

Codechange: Replace mishmash of types for widget index with WidgetID.

Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
This commit is contained in:
2023-12-29 19:11:59 +00:00
committed by Peter Nelson
parent fd84f73323
commit a0dfb76e34
77 changed files with 666 additions and 657 deletions

View File

@@ -73,7 +73,7 @@ struct GameManualTextfileWindow : public TextfileWindow {
this->OnClick({ 0, 0 }, WID_TF_WRAPTEXT, 1);
}
void SetStringParameters(int widget) const override
void SetStringParameters(WidgetID widget) const override
{
if (widget == WID_TF_CAPTION) {
SetDParamStr(0, this->filename);
@@ -129,7 +129,7 @@ struct HelpWindow : public Window {
this->EnableTextfileButton(LICENSE_FILENAME, WID_HW_LICENSE);
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_HW_README: