mirror of https://github.com/OpenTTD/OpenTTD
(svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file.
parent
219ad6e003
commit
9f5a96ead2
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@ -138,7 +138,7 @@ void DrawCompanyIcon(CompanyID c, int x, int y)
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* @param cmf the fact to check
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* @param cmf the fact to check
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* @return true if and only if the face is valid
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* @return true if and only if the face is valid
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*/
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*/
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bool IsValidCompanyManagerFace(CompanyManagerFace cmf)
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static bool IsValidCompanyManagerFace(CompanyManagerFace cmf)
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{
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{
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if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_GEN_ETHN, GE_WM)) return false;
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if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_GEN_ETHN, GE_WM)) return false;
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@ -237,6 +237,5 @@ static inline SpriteID GetCompanyManagerFaceSprite(CompanyManagerFace cmf, Compa
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}
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}
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void DrawCompanyManagerFace(CompanyManagerFace face, int colour, int x, int y);
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void DrawCompanyManagerFace(CompanyManagerFace face, int colour, int x, int y);
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bool IsValidCompanyManagerFace(CompanyManagerFace cmf);
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#endif /* COMPANY_MANAGER_FACE_H */
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#endif /* COMPANY_MANAGER_FACE_H */
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@ -426,7 +426,7 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir,
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* Create a directory with the given name
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* Create a directory with the given name
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* @param name the new name of the directory
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* @param name the new name of the directory
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*/
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*/
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void FioCreateDirectory(const char *name)
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static void FioCreateDirectory(const char *name)
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{
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{
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#if defined(WIN32) || defined(WINCE)
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#if defined(WIN32) || defined(WINCE)
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CreateDirectory(OTTD2FS(name), NULL);
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CreateDirectory(OTTD2FS(name), NULL);
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@ -25,7 +25,6 @@ void FioCloseAll();
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void FioOpenFile(int slot, const char *filename);
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void FioOpenFile(int slot, const char *filename);
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void FioReadBlock(void *ptr, size_t size);
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void FioReadBlock(void *ptr, size_t size);
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void FioSkipBytes(int n);
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void FioSkipBytes(int n);
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void FioCreateDirectory(const char *filename);
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/**
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/**
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* The searchpaths OpenTTD could search through.
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* The searchpaths OpenTTD could search through.
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@ -72,7 +72,6 @@ const char *GetClientIP(NetworkClientInfo *ci);
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void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
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void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
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void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string);
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void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string);
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void NetworkServerSendError(ClientID client_id, NetworkErrorCode error);
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void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, int64 data = 0);
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void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, int64 data = 0);
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void NetworkServerKickClient(ClientID client_id);
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void NetworkServerKickClient(ClientID client_id);
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@ -1776,7 +1776,7 @@ void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const
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SEND_COMMAND(PACKET_SERVER_RCON)(NetworkFindClientStateFromClientID(client_id), colour_code, string);
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SEND_COMMAND(PACKET_SERVER_RCON)(NetworkFindClientStateFromClientID(client_id), colour_code, string);
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}
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}
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void NetworkServerSendError(ClientID client_id, NetworkErrorCode error)
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static void NetworkServerSendError(ClientID client_id, NetworkErrorCode error)
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{
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{
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SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromClientID(client_id), error);
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SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromClientID(client_id), error);
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}
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}
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@ -114,7 +114,7 @@ SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
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* @param tile Tile index of canal.
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* @param tile Tile index of canal.
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* @return Callback result or CALLBACK_FAILED if the callback failed.
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* @return Callback result or CALLBACK_FAILED if the callback failed.
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*/
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*/
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uint16 GetCanalCallback(CallbackID callback, uint32 param1, uint32 param2, CanalFeature feature, TileIndex tile)
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static uint16 GetCanalCallback(CallbackID callback, uint32 param1, uint32 param2, CanalFeature feature, TileIndex tile)
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{
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{
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ResolverObject object;
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ResolverObject object;
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const SpriteGroup *group;
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const SpriteGroup *group;
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@ -58,7 +58,6 @@ extern WaterFeature _water_feature[CF_END];
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*/
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*/
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SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile);
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SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile);
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uint16 GetCanalCallback(CallbackID callback, uint32 param1, uint32 param2, CanalFeature feature, TileIndex tile);
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uint GetCanalSpriteOffset(CanalFeature feature, TileIndex tile, uint cur_offset);
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uint GetCanalSpriteOffset(CanalFeature feature, TileIndex tile, uint cur_offset);
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#endif /* NEWGRF_CANAL_H */
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#endif /* NEWGRF_CANAL_H */
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@ -161,7 +161,7 @@ static uint32 LookupManyOfMany(const char *many, const char *str)
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* @param maxitems the maximum number of elements the integerlist-array has
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* @param maxitems the maximum number of elements the integerlist-array has
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* @return returns the number of items found, or -1 on an error
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* @return returns the number of items found, or -1 on an error
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*/
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*/
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int ParseIntList(const char *p, int *items, int maxitems)
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static int ParseIntList(const char *p, int *items, int maxitems)
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{
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{
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int n = 0; // number of items read so far
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int n = 0; // number of items read so far
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bool comma = false; // do we accept comma?
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bool comma = false; // do we accept comma?
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@ -20,8 +20,6 @@ void IConsoleSetSetting(const char *name, int32 value);
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void IConsoleGetSetting(const char *name, bool force_newgame = false);
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void IConsoleGetSetting(const char *name, bool force_newgame = false);
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void IConsoleListSettings(const char *prefilter);
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void IConsoleListSettings(const char *prefilter);
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int ParseIntList(const char *p, int *items, int maxitems);
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void LoadFromConfig();
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void LoadFromConfig();
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void SaveToConfig();
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void SaveToConfig();
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void CheckConfig();
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void CheckConfig();
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@ -145,7 +145,7 @@ void SetFocusedWindow(Window *w)
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* has a edit box as focused widget, or if a console is focused.
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* has a edit box as focused widget, or if a console is focused.
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* @return returns true if an edit box is in global focus or if the focused window is a console, else false
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* @return returns true if an edit box is in global focus or if the focused window is a console, else false
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*/
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*/
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bool EditBoxInGlobalFocus()
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static bool EditBoxInGlobalFocus()
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{
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{
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if (_focused_window == NULL) return false;
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if (_focused_window == NULL) return false;
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@ -815,7 +815,6 @@ extern SpecialMouseMode _special_mouse_mode;
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Window *GetCallbackWnd();
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Window *GetCallbackWnd();
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void SetFocusedWindow(Window *w);
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void SetFocusedWindow(Window *w);
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bool EditBoxInGlobalFocus();
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void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
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void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
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