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(svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82)
To make this to work, in older games farmland is removed on load, and replanted
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@@ -30,7 +30,7 @@
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#include "variables.h"
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#include <setjmp.h>
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const uint16 SAVEGAME_VERSION = 31;
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const uint16 SAVEGAME_VERSION = 32;
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uint16 _sl_version; /// the major savegame version identifier
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byte _sl_minor_version; /// the minor savegame version, DO NOT USE!
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