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(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.

This commit is contained in:
rubidium
2007-07-25 19:06:29 +00:00
parent 77b0e30b76
commit 9e3ee0e689
15 changed files with 29 additions and 22 deletions

View File

@@ -838,7 +838,7 @@ static inline void NewVehicleResolver(ResolverObject *res, EngineID engine_type,
res->info_view = false;
res->callback = 0;
res->callback = CBID_NO_CALLBACK;
res->callback_param1 = 0;
res->callback_param2 = 0;
res->last_value = 0;
@@ -938,7 +938,7 @@ bool UsesWagonOverride(const Vehicle* v)
* @param v The vehicle to evaluate the callback for, or NULL if it doesnt exist yet
* @return The value the callback returned, or CALLBACK_FAILED if it failed
*/
uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v)
uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v)
{
const SpriteGroup *group;
ResolverObject object;
@@ -965,7 +965,7 @@ uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineI
* @param parent The vehicle to use for parent scope
* @return The value the callback returned, or CALLBACK_FAILED if it failed
*/
uint16 GetVehicleCallbackParent(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent)
uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent)
{
const SpriteGroup *group;
ResolverObject object;