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(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep

(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
This commit is contained in:
celestar
2005-07-16 23:47:37 +00:00
parent 64f6839816
commit 9ca761b065
11 changed files with 87 additions and 19 deletions

View File

@@ -289,7 +289,7 @@ static void DrawTile_Trees(TileInfo *ti)
z = ti->z;
if (ti->tileh != 0) {
z += 4;
if (ti->tileh & 0x10)
if (IsSteepTileh(ti->tileh))
z += 4;
}