From 9c97eb32ba7c793d1820c87d305f42794d2f33cb Mon Sep 17 00:00:00 2001 From: Darkvater Date: Tue, 2 May 2006 21:19:48 +0000 Subject: [PATCH] (svn r4701) - Backport from trunk (r4520): Fix: Reset the last built railtype when starting a new game --- main_gui.c | 6 ++++++ misc.c | 2 ++ 2 files changed, 8 insertions(+) diff --git a/main_gui.c b/main_gui.c index e7fc6fb93b..5dfe9d18c5 100644 --- a/main_gui.c +++ b/main_gui.c @@ -2472,3 +2472,9 @@ void GameSizeChanged(void) ScreenSizeChanged(); MarkWholeScreenDirty(); } + +void InitializeMainGui(void) +{ + /* Clean old GUI values */ + _last_built_railtype = 0; +} diff --git a/misc.c b/misc.c index 61819cf5d1..1fda901a2c 100644 --- a/misc.c +++ b/misc.c @@ -101,6 +101,7 @@ void InitializeAirportGui(void); void InitializeDock(void); void InitializeDockGui(void); void InitializeIndustries(void); +void InitializeMainGui(void); void InitializeLandscape(void); void InitializeTowns(void); void InitializeTrees(void); @@ -165,6 +166,7 @@ void InitializeGame(int mode, uint size_x, uint size_y) InitializeSigns(); InitializeStations(); InitializeIndustries(); + InitializeMainGui(); InitializeNameMgr(); InitializeVehiclesGuiList();