mirror of https://github.com/OpenTTD/OpenTTD
(svn r11970) -Cleanup: Remove old comment
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@ -172,12 +172,6 @@ void StartupEngines()
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e->flags |= ENGINE_AVAILABLE;
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e->player_avail = 0;
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}
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/* This sets up type for the engine
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* It is needed if you want to ask the engine what type it is
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* It should hopefully be the same as when you ask a vehicle what it is
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* but using this, you can ask what type an engine number is
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* even if it is not a vehicle (yet)*/
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}
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}
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