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(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
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@@ -2647,8 +2647,7 @@ static void HandleTrainLoading(Vehicle *v, bool mode)
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{
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Order b = v->current_order;
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v->current_order.type = OT_LEAVESTATION;
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v->current_order.flags = 0;
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v->LeaveStation();
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// If this was not the final order, don't remove it from the list.
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if (!(b.flags & OF_NON_STOP)) return;
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@@ -2721,12 +2720,12 @@ static void TrainEnterStation(Vehicle *v, StationID station)
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v->current_order.dest == station) {
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// Yeah, keep the load/unload flags
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// Non Stop now means if the order should be increased.
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v->current_order.type = OT_LOADING;
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v->BeginLoading();
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v->current_order.flags &= OF_FULL_LOAD | OF_UNLOAD | OF_TRANSFER;
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v->current_order.flags |= OF_NON_STOP;
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} else {
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// No, just do a simple load
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v->current_order.type = OT_LOADING;
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v->BeginLoading();
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v->current_order.flags = 0;
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}
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v->current_order.dest = 0;
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