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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-21 21:49:10 +00:00

(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)

-GUI: Change some network GUI stuff (Darkvater)
This commit is contained in:
darkvater
2004-09-06 22:46:02 +00:00
parent c1e464f1ea
commit 9a6870fcfd
7 changed files with 175 additions and 122 deletions

View File

@@ -27,13 +27,23 @@ static const StringID _connection_types_dropdown[] = {
INVALID_STRING_ID
};
/* Should be _network_game->players_max but since network is not yet really done
* we'll just use some dummy here
* network.c -->> static NetworkGameInfo _network_game;
*/
static byte _players_max;
/* Should be ??????????? (something) but since network is not yet really done
* we'll just use some dummy here
*/
static byte _network_connection;
static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SET_DPARAM16(0, 0x00);
SET_DPARAM16(2, STR_NETWORK_LAN + _opt_mod_ptr->road_side);
SET_DPARAM16(2, STR_NETWORK_LAN + _network_connection);
DrawWindowWidgets(w);
DrawEditBox(w, 6);
@@ -45,27 +55,20 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
DrawString(238, 82, STR_NETWORK_PLAYERS, 2);
DrawString(288, 82, STR_NETWORK_MAP_SIZE, 2);
break;
}
} break;
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: // close X
case 15: // cancel button
case 0: case 15: /* Close 'X' | Cancel button */
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkLobbyShutdown();
break;
case 3: // find server automaticaly
{
case 3: { /* Find server automaticaly */
byte *b = "auto";
NetworkCoreConnectGame(b,_network_server_port);
}
break;
case 4: // connect via direct ip
{
NetworkCoreConnectGame(b, _network_server_port);
} break;
case 4: { /* Connect via direct ip */
StringID str;
str = AllocateName((byte*)_decode_parameters, 0);
@@ -77,27 +80,32 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
w->window_class,
w->window_number);
DeleteName(str);
}
break;
case 5: // start server
} break;
case 5: /* Start server */
ShowNetworkStartServerWindow();
break;
case 8:
ShowDropDownMenu(w, _connection_types_dropdown, _opt_mod_ptr->currency, e->click.widget, 0);
case 7: case 8: /* Connection type */
ShowDropDownMenu(w, _connection_types_dropdown, _network_connection, 8, 0); // do it for widget 8
return;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_network_connection = e->dropdown.index;
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if(_selected_field != 6)
break;
HandleEditBox(w, 6);
if (_selected_field == 6)
HandleEditBox(w, 6);
break;
case WE_KEYPRESS:
if(_selected_field != 6)
break;
switch (HandleEditBoxKey(w, 6, e)) {
case 1:
HandleButtonClick(w, 9);
@@ -116,32 +124,31 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
}
static const Widget _network_game_window_widgets[] = {
{ WWT_PUSHTXTBTN, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_MULTIPLAYER},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0},
{ WWT_PUSHTXTBTN, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 20, 130, 22, 33, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 22, 33, STR_NETWORK_DIRECT_CONNECT, STR_NETWORK_DIRECT_CONNECT_TIP},
{ WWT_PUSHTXTBTN, BTC, 270, 380, 22, 33, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_PUSHTXTBTN, BTC, 20, 130, 22, 33, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 22, 33, STR_NETWORK_DIRECT_CONNECT, STR_NETWORK_DIRECT_CONNECT_TIP},
{ WWT_PUSHTXTBTN, BTC, 270, 380, 22, 33, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_IMGBTN, BGC, 250, 394, 42, 53, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_IMGBTN, BGC, 250, 394, 42, 53, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_6, BGC, 250, 393, 62, 73, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_CLOSEBOX, BGC, 382, 392, 63, 72, STR_0225, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_6, BGC, 250, 393, 62, 73, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_CLOSEBOX, BGC, 382, 392, 63, 72, STR_0225, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_SCROLLBAR, BGC, 382, 392, 81, 175, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_SCROLLBAR, BGC, 382, 392, 81, 175, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, BTC, 10, 231, 81, 92, 0x0, STR_NETWORK_GAME_NAME_TIP },
{ WWT_IMGBTN, BTC, 232, 281, 81, 92, 0x0, STR_NETWORK_PLAYERS_TIP },
{ WWT_IMGBTN, BTC, 282, 331, 81, 92, 0x0, STR_NETWORK_MAP_SIZE_TIP },
{ WWT_IMGBTN, BTC, 332, 381, 81, 92, 0x0, STR_NETWORK_INFO_ICONS_TIP },
{ WWT_IMGBTN, BTC, 10, 231, 81, 92, 0x0, STR_NETWORK_GAME_NAME_TIP },
{ WWT_IMGBTN, BTC, 232, 281, 81, 92, 0x0, STR_NETWORK_PLAYERS_TIP },
{ WWT_IMGBTN, BTC, 282, 331, 81, 92, 0x0, STR_NETWORK_MAP_SIZE_TIP },
{ WWT_IMGBTN, BTC, 332, 381, 81, 92, 0x0, STR_NETWORK_INFO_ICONS_TIP },
{ WWT_MATRIX, BGC, 10, 381, 93, 175, 0x601, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_MATRIX, BGC, 10, 381, 93, 175, 0x601, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 270, 392, 180, 191, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WWT_LAST},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 270, 392, 180, 191, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WWT_LAST},
};
static const WindowDesc _network_game_window_desc = {
@@ -168,7 +175,6 @@ void ShowNetworkGameWindow()
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
// ShowErrorMessage(-1, TEMP_STRING_NO_NETWORK, 0, 0);
}
static const StringID _players_dropdown[] = {
@@ -182,13 +188,12 @@ static const StringID _players_dropdown[] = {
INVALID_STRING_ID
};
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _opt_mod_ptr->road_side);
SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _players_max);
DrawWindowWidgets(w);
GfxFillRect(11, 63, 237, 168, 0xD7);
@@ -202,39 +207,45 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
DrawString(260, 63, STR_NETWORK_NUMBER_OF_PLAYERS, 2);
break;
}
} break;
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: // close X
case 10: // cancel button
case 0: case 12: /* Close 'X' | Cancel button */
ShowNetworkGameWindow();
break;
case 8:
ShowDropDownMenu(w, _players_dropdown, _opt_mod_ptr->currency, e->click.widget, 0);
case 7: case 8: /* Number of Players */
ShowDropDownMenu(w, _players_dropdown, _players_max, 8, 0); // do it for widget 8
return;
case 9: // start game
case 9: /* Start game */
NetworkCoreStartGame();
ShowNetworkLobbyWindow();
//ShowNetworkLobbyWindow();
DoCommandP(0, 0, 0, NULL, CMD_START_NEW_GAME);
break;
case 10: /* Load game */
NetworkCoreStartGame();
//ShowNetworkLobbyWindow();
ShowSaveLoadDialog(SLD_LOAD_GAME);
break;
case 11: /* Load scenario */
NetworkCoreStartGame();
//ShowNetworkLobbyWindow();
ShowSaveLoadDialog(SLD_LOAD_SCENARIO);;
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_players_max = e->dropdown.index;
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if(_selected_field == 3)
{
HandleEditBox(w, 3);
break;
}
if(_selected_field == 4)
{
HandleEditBox(w, 4);
break;
}
if(_selected_field == 3 || _selected_field == 4)
HandleEditBox(w, _selected_field);
break;
case WE_KEYPRESS:
@@ -251,22 +262,23 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
}
static const Widget _network_start_server_window_widgets[] = {
{ WWT_PUSHTXTBTN, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_START_GAME_WINDOW },
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0},
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
{ WWT_IMGBTN, BGC, 80, 190, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_IMGBTN, BGC, 280, 390, 22, 33, 0x0, STR_NETWORK_PASSWORD_TIP},
{ WWT_IMGBTN, BGC, 80, 190, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_IMGBTN, BGC, 280, 390, 22, 33, 0x0, STR_NETWORK_PASSWORD_TIP},
{ WWT_IMGBTN, BGC, 10, 240, 62, 170, 0x0, STR_NETWORK_SELECT_MAP_TIP},
{ WWT_SCROLLBAR, BGC, 241, 251, 62, 170, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, BGC, 10, 240, 62, 170, 0x0, STR_NETWORK_SELECT_MAP_TIP},
{ WWT_SCROLLBAR, BGC, 241, 251, 62, 170, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_6, BGC, 260, 390, 81, 92, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_CLOSEBOX, BGC, 378, 388, 82, 91, STR_0225, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_PUSHTXTBTN, BTC, 80, 180, 180, 191, STR_NETWORK_START_GAME, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 220, 320, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WWT_6, BGC, 260, 390, 81, 92, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_CLOSEBOX, BGC, 379, 389, 82, 91, STR_0225, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_PUSHTXTBTN, BTC, 10, 100, 180, 191, STR_NETWORK_START_GAME, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 110, 200, 180, 191, STR_NETWORK_LOAD_GAME, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 210, 300, 180, 191, STR_NETWORK_LOAD_SCENARIO, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 310, 390, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WWT_LAST},
};
@@ -278,7 +290,6 @@ static const WindowDesc _network_start_server_window_desc = {
NetworkStartServerWindowWndProc,
};
static void ShowNetworkStartServerWindow()
{
Window *w;
@@ -286,7 +297,6 @@ static void ShowNetworkStartServerWindow()
w = AllocateWindowDesc(&_network_start_server_window_desc);
strcpy(_edit_str_buf, "");
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;