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(svn r9341) [0.5] -Backport from trunk (r8943, r8955, r8976, r8999, r9009):
- Fix: NewGRF support for vehicle variable 48 (r8943) - Fix: crash on loading savegames with GRFs that do not have their GRF info/name set (r8955) - Fix: reinitialize all engines after grf files have been reloaded/changed (r8976) - Fix: do not select a disabled platform length/number of track count when going out of drag-drop mode (r8999) - Fix: play the correct engine sound based on the engine type instead of the sprite (r9009)
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@@ -1376,7 +1376,7 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y
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if (v->u.rail.track != 0x40 && dir == vdir) {
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if (IsFrontEngine(v) && fc == _tunnel_fractcoord_1[dir]) {
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if (!PlayVehicleSound(v, VSE_TUNNEL) && v->spritenum < 4) {
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if (!PlayVehicleSound(v, VSE_TUNNEL) && RailVehInfo(v->engine_type)->engclass == 0) {
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SndPlayVehicleFx(SND_05_TRAIN_THROUGH_TUNNEL, v);
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}
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return 0;
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