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(svn r6775) -Codechange: Use some more proper types, especially Owner and PlayerID as
these are used intermixed often.
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@@ -708,7 +708,7 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
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if (GetTransportTypeUnderBridge(c) == TRANSPORT_RAIL) {
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MakeRailNormal(c, GetTileOwner(c), GetRailBitsUnderBridge(c), GetRailType(c));
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} else {
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uint town = IsTileOwner(c, OWNER_TOWN) ? ClosestTownFromTile(c, (uint)-1)->index : 0;
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TownID town = IsTileOwner(c, OWNER_TOWN) ? ClosestTownFromTile(c, (uint)-1)->index : 0;
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MakeRoadNormal(c, GetTileOwner(c), GetRoadBitsUnderBridge(c), town);
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}
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MarkTileDirtyByTile(c);
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