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(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)

This commit is contained in:
truebrain
2011-12-19 20:56:59 +00:00
parent 83f2785f54
commit 963802e9a7
14 changed files with 214 additions and 27 deletions

View File

@@ -1106,6 +1106,16 @@ DEF_CONSOLE_CMD(ConListAI)
return true;
}
DEF_CONSOLE_CMD(ConListGameLibs)
{
char buf[4096];
Game::GetConsoleLibraryList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConListGame)
{
char buf[4096];
@@ -1743,7 +1753,7 @@ DEF_CONSOLE_CMD(ConContent)
if (strcasecmp(argv[1], "state") == 0) {
IConsolePrintF(CC_WHITE, "id, type, state, name");
for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music", "Game script" };
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music", "Game script", "GS library" };
assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
@@ -1907,6 +1917,7 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("stop_ai", ConStopAI);
IConsoleCmdRegister("list_game", ConListGame);
IConsoleCmdRegister("list_game_libs", ConListGameLibs);
/* networking functions */
#ifdef ENABLE_NETWORK