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(svn r3110) Replace another 256 with TOTAL_NUM_ENGINES.
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3
player.h
3
player.h
@@ -5,6 +5,7 @@
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#include "aystar.h"
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#include "aystar.h"
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#include "rail.h"
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#include "rail.h"
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#include "engine.h"
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typedef struct PlayerEconomyEntry {
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typedef struct PlayerEconomyEntry {
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int32 income;
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int32 income;
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@@ -187,7 +188,7 @@ typedef struct Player {
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int64 yearly_expenses[3][13];
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int64 yearly_expenses[3][13];
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PlayerEconomyEntry cur_economy;
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PlayerEconomyEntry cur_economy;
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PlayerEconomyEntry old_economy[24];
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PlayerEconomyEntry old_economy[24];
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EngineID engine_replacement[256];
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EngineID engine_replacement[TOTAL_NUM_ENGINES];
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bool engine_renew;
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bool engine_renew;
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int16 engine_renew_months;
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int16 engine_renew_months;
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uint32 engine_renew_money;
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uint32 engine_renew_money;
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