diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp index 0691a31ef2..55bbafcdc5 100644 --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -157,7 +157,7 @@ struct BuildDocksToolbarWindow : Window { case DTW_BUOY: // Build buoy button if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; - HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BOUY, HT_RECT); + HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BUOY, HT_RECT); break; case DTW_RIVER: // Build river button (in scenario editor) diff --git a/src/table/sprites.h b/src/table/sprites.h index d31b693bc1..56302f4d60 100644 --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -1332,7 +1332,7 @@ static const SpriteID SPR_SELECT_TOYLAND_PUSHED = 4889; * Cursors */ static const CursorID SPR_CURSOR_MOUSE = 0; static const CursorID SPR_CURSOR_ZZZ = 1; -static const CursorID SPR_CURSOR_BOUY = 702; +static const CursorID SPR_CURSOR_BUOY = 702; static const CursorID SPR_CURSOR_QUERY = 719; static const CursorID SPR_CURSOR_HQ = 720; static const CursorID SPR_CURSOR_SHIP_DEPOT = 721;