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(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.

This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
This commit is contained in:
2007-01-14 19:57:49 +00:00
parent 19d31c7417
commit 92d418b031
60 changed files with 672 additions and 511 deletions

View File

@@ -370,33 +370,33 @@ void DrawCanalWater(TileIndex tile)
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;
if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57);
if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58);
if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59);
if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60);
if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57, PAL_NONE);
if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58, PAL_NONE);
if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59, PAL_NONE);
if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60, PAL_NONE);
// right corner
switch (wa & 0x03) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4); break;
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8); break;
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4, PAL_NONE); break;
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8, PAL_NONE); break;
}
// bottom corner
switch (wa & 0x06) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5); break;
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9); break;
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5, PAL_NONE); break;
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9, PAL_NONE); break;
}
// left corner
switch (wa & 0x0C) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6); break;
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10); break;
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6, PAL_NONE); break;
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10, PAL_NONE); break;
}
// upper corner
switch (wa & 0x09) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7); break;
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11); break;
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7, PAL_NONE); break;
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11, PAL_NONE); break;
}
}
@@ -409,19 +409,26 @@ typedef struct LocksDrawTileStruct {
#include "table/water_land.h"
static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts,
uint32 palette, uint base
SpriteID palette, uint base
)
{
DrawGroundSprite(wdts++->image);
DrawGroundSprite(wdts++->image, PAL_NONE);
for (; wdts->delta_x != 0x80; wdts++) {
uint32 image = wdts->image + base;
SpriteID image = wdts->image + base;
SpriteID pal;
if (_display_opt & DO_TRANS_BUILDINGS) {
MAKE_TRANSPARENT(image);
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
pal = PALETTE_TO_TRANSPARENT;
} else {
image |= palette;
pal = palette;
}
AddSortableSpriteToDraw(image, ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z);
AddSortableSpriteToDraw(image, pal,
ti->x + wdts->delta_x, ti->y + wdts->delta_y,
wdts->width, wdts->height,
wdts->unk, ti->z + wdts->delta_z);
}
}
@@ -429,7 +436,7 @@ static void DrawTile_Water(TileInfo *ti)
{
switch (GetWaterTileType(ti->tile)) {
case WATER_CLEAR:
DrawGroundSprite(SPR_FLAT_WATER_TILE);
DrawGroundSprite(SPR_FLAT_WATER_TILE, PAL_NONE);
if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile);
DrawBridgeMiddle(ti);
break;
@@ -437,9 +444,9 @@ static void DrawTile_Water(TileInfo *ti)
case WATER_COAST:
assert(!IsSteepSlope(ti->tileh));
if (_coast_base != 0) {
DrawGroundSprite(_coast_base + ti->tileh);
DrawGroundSprite(_coast_base + ti->tileh, PAL_NONE);
} else {
DrawGroundSprite(_water_shore_sprites[ti->tileh]);
DrawGroundSprite(_water_shore_sprites[ti->tileh], PAL_NONE);
}
DrawBridgeMiddle(ti);
break;
@@ -459,11 +466,11 @@ void DrawShipDepotSprite(int x, int y, int image)
{
const WaterDrawTileStruct *wdts = _shipdepot_display_seq[image];
DrawSprite(wdts++->image, x, y);
DrawSprite(wdts++->image, PAL_NONE, x, y);
for (; wdts->delta_x != 0x80; wdts++) {
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
DrawSprite(wdts->image, PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
}
}