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(svn r4944) Codechange: make _patches_newgame available via settings.h and remove instances of extern Patches _patches_newgame in .c files
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@@ -10,6 +10,7 @@
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#include "player.h"
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#include "network.h"
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#include "variables.h"
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#include "settings.h"
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extern void SwitchMode(int new_mode);
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@@ -54,7 +55,6 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
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{
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/* We do +/- 6 for the map_xy because 64 is 2^6, but it is the lowest available element */
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static const StringID mapsizes[] = {STR_64, STR_128, STR_256, STR_512, STR_1024, STR_2048, INVALID_STRING_ID};
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extern Patches _patches_newgame;
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switch (e->event) {
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case WE_PAINT:
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