From 9189c3ab6fe324bbc4985ede5ab1f181e08abd90 Mon Sep 17 00:00:00 2001 From: Rubidium Date: Fri, 7 Feb 2025 18:59:57 +0100 Subject: [PATCH] Codechange: use TownID instead of uint --- src/road_map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/road_map.h b/src/road_map.h index fd827a33aa..e40ee33857 100644 --- a/src/road_map.h +++ b/src/road_map.h @@ -657,7 +657,7 @@ inline void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tra * @param tram_rt The tram roadtype to set for the tile. * @param town Town ID if the road is a town-owned road. */ -inline void MakeRoadCrossing(Tile t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town) +inline void MakeRoadCrossing(Tile t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, TownID town) { SetTileType(t, MP_ROAD); SetTileOwner(t, rail);