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(svn r3396) - Autoreplace changes:

- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this)
This commit is contained in:
2006-01-12 15:52:18 +00:00
parent 28ca056d56
commit 90aff7a026
12 changed files with 360 additions and 116 deletions

View File

@@ -47,7 +47,8 @@ typedef enum SLRefType {
REF_STATION = 2,
REF_TOWN = 3,
REF_VEHICLE_OLD = 4,
REF_ROADSTOPS = 5
REF_ROADSTOPS = 5,
REF_ENGINE_RENEWS = 6,
} SLRefType;