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(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.

This commit is contained in:
yexo
2009-02-25 00:14:46 +00:00
parent d86ae1fde6
commit 901230bde1
6 changed files with 11 additions and 10 deletions

View File

@@ -334,7 +334,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char
// DEF_CLIENT_RECEIVE_COMMAND has parameter: Packet *p
// **********
extern bool SafeSaveOrLoad(const char *filename, int mode, int newgm, Subdirectory subdir);
extern bool SafeSaveOrLoad(const char *filename, int mode, GameMode newgm, Subdirectory subdir);
extern StringID _switch_mode_errorstr;
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL)