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(svn r13991) -Codechange: draw text effects after all other signs

release/0.7
smatz 2008-08-04 14:40:50 +00:00
parent 0f10939029
commit 8fba4705f0
1 changed files with 2 additions and 1 deletions

View File

@ -1471,13 +1471,14 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
ViewportAddLandscape();
ViewportAddVehicles(&_vd.dpi);
DrawTextEffects(&_vd.dpi);
ViewportAddTownNames(&_vd.dpi);
ViewportAddStationNames(&_vd.dpi);
ViewportAddSigns(&_vd.dpi);
ViewportAddWaypoints(&_vd.dpi);
DrawTextEffects(&_vd.dpi);
if (_vd.tile_sprites_to_draw.Length() != 0) ViewportDrawTileSprites(&_vd.tile_sprites_to_draw);
ParentSpriteToDraw *psd_end = _vd.parent_sprites_to_draw.End();