diff --git a/changelog.txt b/changelog.txt index 9e718a9be3..e005b23302 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,41 @@ +1.2.0-RC1 (2012-02-19) +------------------------------------------------------------------------ +- Feature: [NewGRF] Customisable tunnel portals for rail types (r23952) +- Feature: Timetabled maximum travel speeds for non-flying vehicles (r23947) +- Feature: Readme/licence/changelog viewer for AI and game scripts [FS#5047] (r23936) +- Feature: [NewGRF] 32bpp sprites in GRFs (r23897) +- Feature: [NewGRF] Support for RealSprites with multiple zoom levels (r23890) +- Feature: [NewGRF] Support for container version 2 (r23887) +- Fix: Refittability should never depend on the current capacity of a vehicle [FS#5070] (r23965) +- Fix: Do not look for missing sprites twice during startup [FS#5072] (r23963) +- Fix: [Script] Infinite recursion within a script was not caught properly, so they could cause crashes of OpenTTD instead of the AI [FS#5068] (r23962) +- Fix: [NewGRF] Make the properties for always/never refittable cargo types not behave incremental, but reset them on reassignment (r23960) +- Fix: [Network] Do not allow chat messages from pre-active clients. As they have not got the savegame yet, they will not have the interface to send them either (r23958) +- Fix: [Network] Allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active [FS#4990] (r23957) +- Fix: When the population of a town changes the town view might even have to change size due to different cargo requirements [FS#5062] (r23953) +- Fix: [NoGo] Never show GSGoal::Question() to spectators [FS#5063] (r23950) +- Fix: Better rounding when converting internal speed to displayed speed (r23945) +- Fix: Also list DEITY signs in the signlist in the scenario editor [FS#5061] (r23943) +- Fix: Infrastructure cache of standard road stops would get messed up when buying a company with them (r23942) +- Fix: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type (r23931) +- Fix: [Script] Do not close the parameter window when a script starts [FS#4944] (r23930) +- Fix: Do not accelerate, for smoke purposes, when you reached the track's maximum speed [FS#5053] +- Fix: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette [FS#5056] (r23927) +- Fix: [NoGo] Some news messages would cause an assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used [FS#5054] (r23924) +- Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope (r23920) +- Fix: [NewGRF] When determining the first refittable cargotype according to CTT order, do not rely on the GRF assigning the refit_mask property. Also check for GRFs setting the default_cargo or refittable-cargo-classes or -types properties (r23916) +- Fix: [NewGRF] Do not test validity of cargobits using a mask of cargoslots (r23914) +- Fix: [NewGRF] When testing whether a engine shall only carry the default cargo, check ctt_include_mask for being empty before applying cargo translation (r23912) +- Fix: [SDL] Handle the SDL_VIDEOEXPOSE event to solve issues with SDL 1.3 (r23910) +- Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3 (r23909) +- Fix: [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean (r23908) +- Fix: [Makefile] Let "make clean --dry-run" not delete Makefiles (r23907) +- Fix: [Windows installer] OpenMSX got downloaded to and extracted in the wrong (non-existent) folder [FS#5045] (r23905) +- Fix: Memory leak everytime one clicked a savegame in the load GUI (r23901) +- Fix: [NewGRF] It was not possible to import sounds from a NewGRF later in the load order (r23883) +- Remove: PNG sprite loader; use 32bpp sprites in a NewGRF (r23898) + + 1.2.0-beta4 (2012-02-04) ------------------------------------------------------------------------ - Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone (r23866) diff --git a/known-bugs.txt b/known-bugs.txt index 156babf8e9..45649e0720 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -1,6 +1,6 @@ OpenTTD's known bugs -Last updated: 2012-02-04 -Release version: 1.2.0-beta4 +Last updated: 2012-02-19 +Release version: 1.2.0-RC1 ------------------------------------------------------------------------ diff --git a/os/debian/changelog b/os/debian/changelog index a2e7be1f9a..bac4eb08a1 100644 --- a/os/debian/changelog +++ b/os/debian/changelog @@ -1,3 +1,9 @@ +openttd (1.2.0~RC1) unstable; urgency=low + + * New upstream release 1.2.0-RC1 + + -- Matthijs Kooijman Sun, 19 Feb 2012 23:00:00 +0100 + openttd (1.2.0~beta4) unstable; urgency=low * New upstream release 1.2.0-beta4 diff --git a/os/os2/installer/make_installer.cmd b/os/os2/installer/make_installer.cmd index 198f85927a..f102a14ab9 100644 --- a/os/os2/installer/make_installer.cmd +++ b/os/os2/installer/make_installer.cmd @@ -1,6 +1,6 @@ @echo off -set OPENTTD_VERSION=1.2.0-beta4 +set OPENTTD_VERSION=1.2.0-RC1 set OPENSFX_VERSION=0.8.0 set NOSOUND_VERSION=0.8.0 set OPENGFX_VERSION=1.2.0 diff --git a/os/windows/installer/install.nsi b/os/windows/installer/install.nsi index eda407ff77..26fafde121 100644 --- a/os/windows/installer/install.nsi +++ b/os/windows/installer/install.nsi @@ -2,8 +2,8 @@ !define APPV_MAJOR 1 !define APPV_MINOR 2 !define APPV_MAINT 0 -!define APPV_BUILD 3 -!define APPV_EXTRA "-beta4" +!define APPV_BUILD 4 +!define APPV_EXTRA "-RC1" !define APPNAME "OpenTTD" ; Define application name !define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version diff --git a/readme.txt b/readme.txt index d3135e09eb..2d6cfcf776 100644 --- a/readme.txt +++ b/readme.txt @@ -1,6 +1,6 @@ OpenTTD readme -Last updated: 2012-02-12 -Release version: 1.2.0-beta4 +Last updated: 2012-02-19 +Release version: 1.2.0-RC1 ------------------------------------------------------------------------