mirror of https://github.com/OpenTTD/OpenTTD
Codechange: use C++ initialisation over MemSetT
parent
cc51b29234
commit
8f1e94c546
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@ -11,7 +11,6 @@
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#include "../../debug.h"
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#include "../../blitter/factory.hpp"
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#include "../../core/math_func.hpp"
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#include "../../core/mem_func.hpp"
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#include "../../error_func.h"
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#include "../../fileio_func.h"
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#include "../../fontcache.h"
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@ -368,8 +367,7 @@ void LoadWin32Font(FontSize fs)
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std::string font = GetFontCacheFontName(fs);
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if (font.empty()) return;
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LOGFONT logfont;
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MemSetT(&logfont, 0);
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LOGFONT logfont{};
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logfont.lfPitchAndFamily = fs == FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
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logfont.lfCharSet = DEFAULT_CHARSET;
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logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
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