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(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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@@ -216,6 +216,7 @@ void NetworkDisconnect();
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bool IsNetworkCompatibleVersion(const char *version);
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extern bool _networking; ///< are we in networking mode?
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VARDEF bool _network_server; ///< network-server is active
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VARDEF bool _network_available; ///< is network mode available?
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VARDEF bool _network_dedicated; ///< are we a dedicated server?
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@@ -235,7 +236,7 @@ static inline void NetworkShutDown() {}
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#endif /* ENABLE_NETWORK */
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/* Thss variable must always be registered! */
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/* This variable must always be registered! */
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VARDEF PlayerID _network_playas; ///< an id to play as.. (see players.h:Players)
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#endif /* NETWORK_H */
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