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(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -466,7 +466,7 @@ typedef struct GetDepotVehiclePtData {
Vehicle *wagon;
} GetDepotVehiclePtData;
static int GetVehicleFromTrainDepotWndPt(Window *w, int x, int y, GetDepotVehiclePtData *d)
static int GetVehicleFromTrainDepotWndPt(const Window *w, int x, int y, GetDepotVehiclePtData *d)
{
int row;
int skip = 0;