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(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -466,7 +466,7 @@ typedef struct GetDepotVehiclePtData {
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Vehicle *wagon;
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} GetDepotVehiclePtData;
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static int GetVehicleFromTrainDepotWndPt(Window *w, int x, int y, GetDepotVehiclePtData *d)
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static int GetVehicleFromTrainDepotWndPt(const Window *w, int x, int y, GetDepotVehiclePtData *d)
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{
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int row;
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int skip = 0;
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