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(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -31,4 +31,4 @@ bool LoadNextSprite(int load_index, byte file_index);
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void DupSprite(SpriteID old, SpriteID new);
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void SkipSprites(uint count);
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#endif
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#endif /* SPRITECACHE_H */
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