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(svn r14897) -Codechange: don't allow a few command flags to be sent over the network as it's bogus information anyway; e.g. the "do not send over network" flag as it will be set whenever the command is received from the server/client.
-Codechange: test earlier whether the command (send from the server) is actually valid.
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@@ -560,7 +560,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
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if (_networking && !(cmd & CMD_NETWORK_COMMAND)) {
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CompanyID bck = _local_company;
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if (_network_dedicated || (_network_server && bck == COMPANY_SPECTATOR)) _local_company = COMPANY_FIRST;
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NetworkSend_Command(tile, p1, p2, cmd, callback, text);
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NetworkSend_Command(tile, p1, p2, cmd & ~CMD_FLAGS_MASK, callback, text);
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if (_network_dedicated || (_network_server && bck == COMPANY_SPECTATOR)) _local_company = bck;
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_docommand_recursive = 0;
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ClearStorageChanges(false);
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