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Codechange: explicitly initialise NewGRF-pool-object member variables

pull/13641/head
Rubidium 2025-02-18 18:52:45 +01:00 committed by rubidium42
parent b64e8c0aea
commit 8b7c92dfe3
4 changed files with 61 additions and 60 deletions

View File

@ -9,6 +9,7 @@
#include "stdafx.h"
#include <ranges>
#include "core/backup_type.hpp"
#include "core/container_func.hpp"
#include "debug.h"
@ -5740,7 +5741,7 @@ static void NewSpriteGroup(ByteReader &buf)
group->again = buf.ReadByte();
} else if (type == 2) {
group->num_input = buf.ReadByte();
if (group->num_input > lengthof(group->subtract_input)) {
if (group->num_input > std::size(group->subtract_input)) {
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
error->data = "too many inputs (max 16)";
return;
@ -5753,7 +5754,7 @@ static void NewSpriteGroup(ByteReader &buf)
* as long as the result is not used. Mark it invalid so this
* can be tested later. */
group->version = 0xFF;
} else if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
} else if (auto v = group->cargo_input | std::views::take(i); std::ranges::find(v, cargo) != v.end()) {
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
error->data = "duplicate input cargo";
return;
@ -5762,7 +5763,7 @@ static void NewSpriteGroup(ByteReader &buf)
group->subtract_input[i] = buf.ReadByte();
}
group->num_output = buf.ReadByte();
if (group->num_output > lengthof(group->add_output)) {
if (group->num_output > std::size(group->add_output)) {
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
error->data = "too many outputs (max 16)";
return;
@ -5773,7 +5774,7 @@ static void NewSpriteGroup(ByteReader &buf)
if (!IsValidCargoType(cargo)) {
/* Mark this result as invalid to use */
group->version = 0xFF;
} else if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
} else if (auto v = group->cargo_output | std::views::take(i); std::ranges::find(v, cargo) != v.end()) {
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
error->data = "duplicate output cargo";
return;

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@ -117,7 +117,7 @@ struct NewGRFSpriteLayout : DrawTileSprites {
* Number of sprites in all referenced spritesets.
* If these numbers are inconsistent, then this is 0 and the real values are in \c registers.
*/
uint consistent_max_offset;
uint consistent_max_offset = 0;
void Allocate(uint num_sprites);
void AllocateRegisters();

View File

@ -56,15 +56,15 @@ extern SpriteGroupPool _spritegroup_pool;
/* Common wrapper for all the different sprite group types */
struct SpriteGroup : SpriteGroupPool::PoolItem<&_spritegroup_pool> {
protected:
SpriteGroup(SpriteGroupType type) : nfo_line(0), type(type) {}
SpriteGroup(SpriteGroupType type) : type(type) {}
/** Base sprite group resolver */
virtual const SpriteGroup *Resolve([[maybe_unused]] ResolverObject &object) const { return this; };
public:
virtual ~SpriteGroup() = default;
uint32_t nfo_line;
SpriteGroupType type;
uint32_t nfo_line = 0;
SpriteGroupType type{};
virtual SpriteID GetResult() const { return 0; }
virtual uint8_t GetNumResults() const { return 0; }
@ -86,8 +86,8 @@ struct RealSpriteGroup : SpriteGroup {
* with small amount of cargo whilst loading is for stations with a lot
* of da stuff. */
std::vector<const SpriteGroup *> loaded; ///< List of loaded groups (can be SpriteIDs or Callback results)
std::vector<const SpriteGroup *> loading; ///< List of loading groups (can be SpriteIDs or Callback results)
std::vector<const SpriteGroup *> loaded{}; ///< List of loaded groups (can be SpriteIDs or Callback results)
std::vector<const SpriteGroup *> loading{}; ///< List of loading groups (can be SpriteIDs or Callback results)
protected:
const SpriteGroup *Resolve(ResolverObject &object) const override;
@ -145,38 +145,38 @@ enum DeterministicSpriteGroupAdjustOperation : uint8_t {
struct DeterministicSpriteGroupAdjust {
DeterministicSpriteGroupAdjustOperation operation;
DeterministicSpriteGroupAdjustType type;
uint8_t variable;
uint8_t parameter; ///< Used for variables between 0x60 and 0x7F inclusive.
uint8_t shift_num;
uint32_t and_mask;
uint32_t add_val;
uint32_t divmod_val;
const SpriteGroup *subroutine;
DeterministicSpriteGroupAdjustOperation operation{};
DeterministicSpriteGroupAdjustType type{};
uint8_t variable = 0;
uint8_t parameter = 0; ///< Used for variables between 0x60 and 0x7F inclusive.
uint8_t shift_num = 0;
uint32_t and_mask = 0;
uint32_t add_val = 0;
uint32_t divmod_val = 0;
const SpriteGroup *subroutine = nullptr;
};
struct DeterministicSpriteGroupRange {
const SpriteGroup *group;
uint32_t low;
uint32_t high;
const SpriteGroup *group = nullptr;
uint32_t low = 0;
uint32_t high = 0;
};
struct DeterministicSpriteGroup : SpriteGroup {
DeterministicSpriteGroup() : SpriteGroup(SGT_DETERMINISTIC) {}
VarSpriteGroupScope var_scope;
DeterministicSpriteGroupSize size;
bool calculated_result;
std::vector<DeterministicSpriteGroupAdjust> adjusts;
std::vector<DeterministicSpriteGroupRange> ranges; // Dynamically allocated
VarSpriteGroupScope var_scope{};
DeterministicSpriteGroupSize size{};
bool calculated_result = false;
std::vector<DeterministicSpriteGroupAdjust> adjusts{};
std::vector<DeterministicSpriteGroupRange> ranges{}; // Dynamically allocated
/* Dynamically allocated, this is the sole owner */
const SpriteGroup *default_group;
const SpriteGroup *default_group = nullptr;
const SpriteGroup *error_group; // was first range, before sorting ranges
const SpriteGroup *error_group = nullptr; // was first range, before sorting ranges
protected:
const SpriteGroup *Resolve(ResolverObject &object) const override;
@ -190,15 +190,15 @@ enum RandomizedSpriteGroupCompareMode : uint8_t {
struct RandomizedSpriteGroup : SpriteGroup {
RandomizedSpriteGroup() : SpriteGroup(SGT_RANDOMIZED) {}
VarSpriteGroupScope var_scope; ///< Take this object:
VarSpriteGroupScope var_scope{}; ///< Take this object:
RandomizedSpriteGroupCompareMode cmp_mode; ///< Check for these triggers:
uint8_t triggers;
uint8_t count;
RandomizedSpriteGroupCompareMode cmp_mode{}; ///< Check for these triggers:
uint8_t triggers = 0;
uint8_t count = 0;
uint8_t lowest_randbit; ///< Look for this in the per-object randomized bitmask:
uint8_t lowest_randbit = 0; ///< Look for this in the per-object randomized bitmask:
std::vector<const SpriteGroup *> groups; ///< Take the group with appropriate index:
std::vector<const SpriteGroup *> groups{}; ///< Take the group with appropriate index:
protected:
const SpriteGroup *Resolve(ResolverObject &object) const override;
@ -214,7 +214,7 @@ struct CallbackResultSpriteGroup : SpriteGroup {
*/
explicit CallbackResultSpriteGroup(uint16_t value) : SpriteGroup(SGT_CALLBACK), result(value) {}
uint16_t result;
uint16_t result = 0;
uint16_t GetCallbackResult() const override { return this->result; }
};
@ -235,8 +235,8 @@ struct ResultSpriteGroup : SpriteGroup {
{
}
uint8_t num_sprites;
SpriteID sprite;
uint8_t num_sprites = 0;
SpriteID sprite = 0;
SpriteID GetResult() const override { return this->sprite; }
uint8_t GetNumResults() const override { return this->num_sprites; }
@ -249,7 +249,7 @@ struct TileLayoutSpriteGroup : SpriteGroup {
TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
~TileLayoutSpriteGroup() {}
NewGRFSpriteLayout dts;
NewGRFSpriteLayout dts{};
const DrawTileSprites *ProcessRegisters(uint8_t *stage) const;
};
@ -257,14 +257,14 @@ struct TileLayoutSpriteGroup : SpriteGroup {
struct IndustryProductionSpriteGroup : SpriteGroup {
IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}
uint8_t version; ///< Production callback version used, or 0xFF if marked invalid
uint8_t num_input; ///< How many subtract_input values are valid
int16_t subtract_input[INDUSTRY_NUM_INPUTS]; ///< Take this much of the input cargo (can be negative, is indirect in cb version 1+)
CargoType cargo_input[INDUSTRY_NUM_INPUTS]; ///< Which input cargoes to take from (only cb version 2)
uint8_t num_output; ///< How many add_output values are valid
uint16_t add_output[INDUSTRY_NUM_OUTPUTS]; ///< Add this much output cargo when successful (unsigned, is indirect in cb version 1+)
CargoType cargo_output[INDUSTRY_NUM_OUTPUTS]; ///< Which output cargoes to add to (only cb version 2)
uint8_t again;
uint8_t version = 0; ///< Production callback version used, or 0xFF if marked invalid
uint8_t num_input = 0; ///< How many subtract_input values are valid
std::array<int16_t, INDUSTRY_NUM_INPUTS> subtract_input{}; ///< Take this much of the input cargo (can be negative, is indirect in cb version 1+)
std::array<CargoType, INDUSTRY_NUM_INPUTS> cargo_input{}; ///< Which input cargoes to take from (only cb version 2)
uint8_t num_output = 0; ///< How many add_output values are valid
std::array<uint16_t, INDUSTRY_NUM_OUTPUTS> add_output{}; ///< Add this much output cargo when successful (unsigned, is indirect in cb version 1+)
std::array<CargoType, INDUSTRY_NUM_OUTPUTS> cargo_output{}; ///< Which output cargoes to add to (only cb version 2)
uint8_t again = 0;
};
@ -311,18 +311,18 @@ struct ResolverObject {
ScopeResolver default_scope; ///< Default implementation of the grf scope.
CallbackID callback; ///< Callback being resolved.
uint32_t callback_param1; ///< First parameter (var 10) of the callback.
uint32_t callback_param2; ///< Second parameter (var 18) of the callback.
CallbackID callback{}; ///< Callback being resolved.
uint32_t callback_param1 = 0; ///< First parameter (var 10) of the callback.
uint32_t callback_param2 = 0; ///< Second parameter (var 18) of the callback.
uint32_t last_value; ///< Result of most recent DeterministicSpriteGroup (including procedure calls)
uint32_t last_value = 0; ///< Result of most recent DeterministicSpriteGroup (including procedure calls)
uint32_t waiting_triggers; ///< Waiting triggers to be used by any rerandomisation. (scope independent)
uint32_t used_triggers; ///< Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent)
uint32_t reseed[VSG_END]; ///< Collects bits to rerandomise while triggering triggers.
uint32_t waiting_triggers = 0; ///< Waiting triggers to be used by any rerandomisation. (scope independent)
uint32_t used_triggers = 0; ///< Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent)
std::array<uint32_t, VSG_END> reseed; ///< Collects bits to rerandomise while triggering triggers.
const GRFFile *grffile; ///< GRFFile the resolved SpriteGroup belongs to
const SpriteGroup *root_spritegroup; ///< Root SpriteGroup to use for resolving
const GRFFile *grffile = nullptr; ///< GRFFile the resolved SpriteGroup belongs to
const SpriteGroup *root_spritegroup = nullptr; ///< Root SpriteGroup to use for resolving
/**
* Resolve SpriteGroup.
@ -378,7 +378,7 @@ struct ResolverObject {
this->last_value = 0;
this->waiting_triggers = 0;
this->used_triggers = 0;
memset(this->reseed, 0, sizeof(this->reseed));
this->reseed.fill(0);
}
/**

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@ -31,9 +31,9 @@ enum PersistentStorageMode : uint8_t {
* so we have a generalised access to the virtual methods.
*/
struct BasePersistentStorageArray {
uint32_t grfid; ///< GRFID associated to this persistent storage. A value of zero means "default".
uint8_t feature; ///< NOSAVE: Used to identify in the owner of the array in debug output.
TileIndex tile; ///< NOSAVE: Used to identify in the owner of the array in debug output.
uint32_t grfid = 0; ///< GRFID associated to this persistent storage. A value of zero means "default".
uint8_t feature = 0; ///< NOSAVE: Used to identify in the owner of the array in debug output.
TileIndex tile = INVALID_TILE; ///< NOSAVE: Used to identify in the owner of the array in debug output.
virtual ~BasePersistentStorageArray();