mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-27 16:39:09 +00:00
(svn r15931) -Codechange: let the host and ban lists use of SmallVector.
This commit is contained in:
@@ -55,8 +55,8 @@ ClientID _redirect_console_to_client;
|
||||
bool _network_need_advertise;
|
||||
uint32 _network_last_advertise_frame;
|
||||
uint8 _network_reconnect;
|
||||
char *_network_host_list[10];
|
||||
char *_network_ban_list[25];
|
||||
StringList _network_host_list;
|
||||
StringList _network_ban_list;
|
||||
uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode
|
||||
uint32 _frame_counter_max; // To where we may go with our clients
|
||||
uint32 _frame_counter;
|
||||
@@ -492,11 +492,9 @@ static void NetworkAcceptClients()
|
||||
|
||||
/* Check if the client is banned */
|
||||
banned = false;
|
||||
for (i = 0; i < lengthof(_network_ban_list); i++) {
|
||||
if (_network_ban_list[i] == NULL) continue;
|
||||
|
||||
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++) {
|
||||
/* Check for CIDR separator */
|
||||
char *chr_cidr = strchr(_network_ban_list[i], '/');
|
||||
char *chr_cidr = strchr(*iter, '/');
|
||||
if (chr_cidr != NULL) {
|
||||
int cidr = atoi(chr_cidr + 1);
|
||||
|
||||
@@ -505,7 +503,7 @@ static void NetworkAcceptClients()
|
||||
|
||||
/* Remove and then replace the / so that inet_addr() works on the IP portion */
|
||||
*chr_cidr = '\0';
|
||||
uint32 ban_ip = inet_addr(_network_ban_list[i]);
|
||||
uint32 ban_ip = inet_addr(*iter);
|
||||
*chr_cidr = '/';
|
||||
|
||||
/* Convert CIDR to mask in network format */
|
||||
@@ -513,14 +511,14 @@ static void NetworkAcceptClients()
|
||||
if ((sin.sin_addr.s_addr & mask) == (ban_ip & mask)) banned = true;
|
||||
} else {
|
||||
/* No CIDR used, so just perform a simple IP test */
|
||||
if (sin.sin_addr.s_addr == inet_addr(_network_ban_list[i])) banned = true;
|
||||
if (sin.sin_addr.s_addr == inet_addr(*iter)) banned = true;
|
||||
}
|
||||
|
||||
if (banned) {
|
||||
Packet p(PACKET_SERVER_BANNED);
|
||||
p.PrepareToSend();
|
||||
|
||||
DEBUG(net, 1, "Banned ip tried to join (%s), refused", _network_ban_list[i]);
|
||||
DEBUG(net, 1, "Banned ip tried to join (%s), refused", *iter);
|
||||
|
||||
send(s, (const char*)p.buffer, p.size, 0);
|
||||
closesocket(s);
|
||||
@@ -690,19 +688,10 @@ void NetworkAddServer(const char *b)
|
||||
* by the function that generates the config file. */
|
||||
void NetworkRebuildHostList()
|
||||
{
|
||||
uint i = 0;
|
||||
const NetworkGameList *item = _network_game_list;
|
||||
while (item != NULL && i != lengthof(_network_host_list)) {
|
||||
if (item->manually) {
|
||||
free(_network_host_list[i]);
|
||||
_network_host_list[i++] = str_fmt("%s:%i", item->info.hostname, item->address.GetPort());
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
_network_host_list.Clear();
|
||||
|
||||
for (; i < lengthof(_network_host_list); i++) {
|
||||
free(_network_host_list[i]);
|
||||
_network_host_list[i] = NULL;
|
||||
for (NetworkGameList *item = _network_game_list; item != NULL; item = item->next) {
|
||||
if (item->manually) *_network_host_list.Append() = strdup(item->address.GetAddressAsString());
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -11,6 +11,7 @@
|
||||
#include "network_type.h"
|
||||
#include "../console_type.h"
|
||||
#include "../gfx_type.h"
|
||||
#include "../core/smallvec_type.hpp"
|
||||
|
||||
extern NetworkServerGameInfo _network_game_info;
|
||||
extern NetworkCompanyState *_network_company_states;
|
||||
@@ -20,8 +21,8 @@ extern ClientID _redirect_console_to_client;
|
||||
extern bool _network_need_advertise;
|
||||
extern uint32 _network_last_advertise_frame;
|
||||
extern uint8 _network_reconnect;
|
||||
extern char *_network_host_list[10];
|
||||
extern char *_network_ban_list[25];
|
||||
extern StringList _network_host_list;
|
||||
extern StringList _network_ban_list;
|
||||
|
||||
byte NetworkSpectatorCount();
|
||||
void NetworkUpdateClientName();
|
||||
|
@@ -50,7 +50,7 @@ static void NetworkGameListHandleDelayedInsert()
|
||||
strecpy(item->info.hostname, ins_item->info.hostname, lastof(item->info.hostname));
|
||||
item->online = false;
|
||||
}
|
||||
item->manually = ins_item->manually;
|
||||
item->manually |= ins_item->manually;
|
||||
UpdateNetworkGameWindow(false);
|
||||
}
|
||||
free(ins_item);
|
||||
|
@@ -951,13 +951,11 @@ void ShowNetworkGameWindow()
|
||||
|
||||
/* Only show once */
|
||||
if (first) {
|
||||
char * const *srv;
|
||||
|
||||
first = false;
|
||||
/* add all servers from the config file to our list */
|
||||
for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) {
|
||||
NetworkAddServer(*srv);
|
||||
}
|
||||
for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
|
||||
NetworkAddServer(*iter);
|
||||
}
|
||||
}
|
||||
|
||||
new NetworkGameWindow(&_network_game_window_desc);
|
||||
|
@@ -1798,12 +1798,7 @@ void NetworkServerBanIP(const char *banip)
|
||||
}
|
||||
|
||||
/* Add user to ban-list */
|
||||
for (uint index = 0; index < lengthof(_network_ban_list); index++) {
|
||||
if (_network_ban_list[index] == NULL) {
|
||||
_network_ban_list[index] = strdup(banip);
|
||||
break;
|
||||
}
|
||||
}
|
||||
*_network_ban_list.Append() = strdup(banip);
|
||||
}
|
||||
|
||||
bool NetworkCompanyHasClients(CompanyID company)
|
||||
|
Reference in New Issue
Block a user