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(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).

This commit is contained in:
terkhen
2010-07-29 14:26:28 +00:00
parent 04242e19cf
commit 88ca183191
30 changed files with 52 additions and 52 deletions

View File

@@ -246,16 +246,16 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
*dst = c;
dst = &c->next;
}
} // Fallthrough
} // FALL THROUGH
case 3:
info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
/* Fallthrough */
/* FALL THROUGH */
case 2:
info->companies_max = p->Recv_uint8 ();
info->companies_on = p->Recv_uint8 ();
info->spectators_max = p->Recv_uint8 ();
/* Fallthrough */
/* FALL THROUGH */
case 1:
p->Recv_string(info->server_name, sizeof(info->server_name));
p->Recv_string(info->server_revision, sizeof(info->server_revision));

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@@ -484,7 +484,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
switch (widget) {
/* Send */
case NWCW_SENDBUTTON: SendChat(this->text.buf, this->dtype, this->dest);
/* FALLTHROUGH */
/* FALL THROUGH */
case NWCW_CLOSE: /* Cancel */ delete this; break;
}
}
@@ -510,7 +510,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
} break;
case HEBR_CONFIRM:
SendChat(this->text.buf, this->dtype, this->dest);
/* FALLTHROUGH */
/* FALL THROUGH */
case HEBR_CANCEL: delete this; break;
case HEBR_NOT_FOCUSED: break;
}

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@@ -782,7 +782,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT)
/* For speaking to company or giving money, we need the company-name */
case NETWORK_ACTION_GIVE_MONEY:
if (!Company::IsValidID(ci_to->client_playas)) return NETWORK_RECV_STATUS_OKAY;
/* fallthrough */
/* FALL THROUGH */
case NETWORK_ACTION_CHAT_COMPANY: {
StringID str = Company::IsValidID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS;
SetDParam(0, ci_to->client_playas);

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@@ -688,7 +688,7 @@ public:
}
return ES_HANDLED;
}
/* Fall through when pressing space is pressed and filter isn't focused */
/* FALL THROUGH, space is pressed and filter isn't focused. */
default: {
/* Handle editbox input */

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@@ -2158,7 +2158,7 @@ struct NetworkJoinStatusWindow : Window {
SetDParam(0, _network_join_bytes);
SetDParam(1, _network_join_bytes_total);
DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_DOWNLOADING, TC_FROMSTRING, SA_HOR_CENTER);
/* Fallthrough */
/* FALL THROUGH */
default: // Waiting is 15%, so the resting receivement of map is maximum 70%
progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
}

View File

@@ -1153,7 +1153,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
break;
default:
DEBUG(net, 0, "[server] received unknown chat destination type %d. Doing broadcast instead", desttype);
/* fall-through to next case */
/* FALL THROUGH */
case DESTTYPE_BROADCAST:
FOR_ALL_CLIENT_SOCKETS(cs) {
SEND_COMMAND(PACKET_SERVER_CHAT)(cs, action, from_id, false, msg, data);
@@ -1185,7 +1185,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT)
switch (action) {
case NETWORK_ACTION_GIVE_MONEY:
if (!Company::IsValidID(ci->client_playas)) break;
/* Fall-through */
/* FALL THROUGH */
case NETWORK_ACTION_CHAT:
case NETWORK_ACTION_CHAT_CLIENT:
case NETWORK_ACTION_CHAT_COMPANY: