mirror of https://github.com/OpenTTD/OpenTTD
Merge 71ac8d508b
into bd2430dc94
commit
87f00cfe40
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@ -418,6 +418,7 @@ struct GameOptionsWindow : Window {
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GameSettings *opt = nullptr;
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bool reload = false;
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int gui_scale = 0;
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static inline int previous_gui_scale = 0; ///< Previous GUI scale.
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static inline WidgetID active_tab = WID_GO_TAB_GENERAL;
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GameOptionsWindow(WindowDesc &desc) : Window(desc), filter_editbox(50), gui_scale(_gui_scale)
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@ -1066,9 +1067,13 @@ struct GameOptionsWindow : Window {
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case WID_GO_GUI_SCALE_AUTO:
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{
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if (_gui_scale_cfg == -1) {
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_gui_scale_cfg = _gui_scale;
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_gui_scale_cfg = previous_gui_scale; // Store the previous GUI scale value
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this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
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if (AdjustGUIZoom(false))
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ReInitAllWindows(true);
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this->gui_scale = _gui_scale;
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} else {
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previous_gui_scale = _gui_scale; // Set the previous GUI scale value as the current one
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_gui_scale_cfg = -1;
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this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, true);
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if (AdjustGUIZoom(false)) ReInitAllWindows(true);
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