1
0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-21 13:39:09 +00:00

(svn r19998) -Codechange: Unify the order of ship and plane icon in network-lobby with the rest of the game (frosch)

This commit is contained in:
rubidium
2010-06-19 16:42:02 +00:00
parent 3e35018f97
commit 876eb5ee0b
49 changed files with 100 additions and 100 deletions

View File

@@ -1606,16 +1606,16 @@ struct NetworkLobbyWindow : public Window {
SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
y += FONT_HEIGHT_NORMAL;
SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
y += FONT_HEIGHT_NORMAL;