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(svn r538) -Feature: Windows snap at each other

This is inspired by [1063636].
This commit is contained in:
tron
2004-11-10 21:14:16 +00:00
parent 603618a75b
commit 872f49ae8a
6 changed files with 106 additions and 29 deletions

View File

@@ -114,6 +114,7 @@ typedef struct Patches {
bool invisible_trees; // don't show trees when buildings are transparent
uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right
uint8 window_snap_radius; // Windows snap at each other if closer than this
byte max_trains; //max trains in game per player (these are 8bit because the unitnumber field can't hold more)
byte max_roadveh; //max trucks in game per player