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(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h

-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
This commit is contained in:
truelight
2005-03-24 17:03:37 +00:00
parent f86318407c
commit 83637d164e
20 changed files with 617 additions and 442 deletions

View File

@@ -58,7 +58,6 @@ void StationPickerDrawSprite(int x, int y, int railtype, int image);
/* track_land.c */
void DrawTrainDepotSprite(int x, int y, int image, int railtype);
void DrawWaypointSprite(int x, int y, int image, int railtype);
/* road_land.c */
void DrawRoadDepotSprite(int x, int y, int image);
@@ -209,7 +208,6 @@ void ShowNetworkChatQueryWindow(byte desttype, byte dest);
void ShowNetworkGiveMoneyWindow(byte player);
void ShowNetworkNeedGamePassword(void);
void ShowNetworkNeedCompanyPassword(void);
void ShowRenameWaypointWindow(Waypoint *cp);
int FindFirstBit(uint32 x);
void ShowHighscoreTable(int difficulty, int8 rank);
void ShowEndGameChart(void);