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(svn r23256) [1.1] -Backport from trunk:

- Fix: [Squirrel] replace custom qsort by std::sort to fix stack overflow [FS#4830] (r23190, r23187, r23186)
- Fix: Do not display railway fences between track and waypoints [FS#4627] (r23163)
- Fix: [NoAI] AIOrder didn't handle implicit orders correctly in all cases [FS#4823] (r23133)
release/1.1
rubidium 2011-11-18 21:10:44 +00:00
parent a04aad0df3
commit 83062be4e0
3 changed files with 85 additions and 57 deletions

View File

@ -1,6 +1,9 @@
/*
see copyright notice in squirrel.h
*/
/* Needs to be first due to a squirrel header defining type() and type()
* being used in some versions of the headers included by algorithm. */
#include <algorithm>
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqstring.h"
@ -484,7 +487,7 @@ static SQInteger array_resize(HSQUIRRELVM v)
//QSORT ala Sedgewick
bool _qsort_compare(HSQUIRRELVM v,SQObjectPtr &arr,SQObjectPtr &a,SQObjectPtr &b,SQInteger func,SQInteger &ret)
bool _qsort_compare(HSQUIRRELVM v,SQObjectPtr &arr,const SQObjectPtr &a,const SQObjectPtr &b,SQInteger func,SQInteger &ret)
{
if(func < 0) {
if(!v->ObjCmp(a,b,ret)) return false;
@ -506,40 +509,26 @@ bool _qsort_compare(HSQUIRRELVM v,SQObjectPtr &arr,SQObjectPtr &a,SQObjectPtr &b
}
return true;
}
//QSORT ala Sedgewick
bool _qsort(HSQUIRRELVM v,SQObjectPtr &arr, SQInteger l, SQInteger r,SQInteger func)
struct qsort_cmp
{
SQInteger i, j;
SQArray *a=_array(arr);
SQObjectPtr pivot,t;
if( l < r ){
pivot = a->_values[l];
i = l; j = r+1;
while(1){
SQInteger ret;
do {
++i;
if(i > r) break;
if(!_qsort_compare(v,arr,a->_values[i],pivot,func,ret))
return false;
} while( ret <= 0);
do {
--j;
if ( j < 0 ) {
v->Raise_Error( _SC("Invalid qsort, probably compare function defect") );
return false;
}
if(!_qsort_compare(v,arr,a->_values[j],pivot,func,ret))
return false;
}
while( ret > 0 );
if( i >= j ) break;
t = a->_values[i]; a->_values[i] = a->_values[j]; a->_values[j] = t;
}
t = a->_values[l]; a->_values[l] = a->_values[j]; a->_values[j] = t;
if(!_qsort( v, arr, l, j-1,func)) return false;
if(!_qsort( v, arr, j+1, r,func)) return false;
HSQUIRRELVM v;
SQInteger func;
bool operator() (const SQObjectPtr &a, const SQObjectPtr &b) const
{
SQInteger res;
SQObjectPtr dummy;
if (!_qsort_compare(v, dummy, a, b, func, res)) return false;
return res < 0;
}
};
bool _qsort(HSQUIRRELVM v,SQObjectPtr &arr, SQInteger func)
{
SQArray *a=_array(arr);
qsort_cmp cur_cmp;
cur_cmp.v = v;
cur_cmp.func = func;
std::sort(a->_values._vals, a->_values._vals + a->Size(), cur_cmp);
return true;
}
@ -550,7 +539,7 @@ static SQInteger array_sort(HSQUIRRELVM v)
SQObject &funcobj = stack_get(v,2);
if(_array(o)->Size() > 1) {
if(type(funcobj) == OT_CLOSURE || type(funcobj) == OT_NATIVECLOSURE) func = 2;
if(!_qsort(v, o, 0, _array(o)->Size()-1, func))
if(!_qsort(v, o, func))
return SQ_ERROR;
}

View File

@ -75,6 +75,31 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
return order;
}
/**
* Convert an AIOrder::OrderPosition (which is the manual order index) to an order index
* as expected by the OpenTTD commands.
* @param order_position The OrderPosition to convert.
* @return An OpenTTD-internal index for the same order.
*/
static int AIOrderPositionToRealOrderPosition(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
{
const Vehicle *v = ::Vehicle::Get(vehicle_id);
if (order_position == v->GetNumManualOrders()) return v->GetNumOrders();
assert(AIOrder::IsValidVehicleOrder(vehicle_id, order_position));
int res = (int)order_position;
const Order *order = v->orders.list->GetFirstOrder();
for (; order->GetType() == OT_IMPLICIT; order = order->next) res++;
while (order_position > 0) {
order_position = (AIOrder::OrderPosition)(order_position - 1);
order = order->next;
for (; order->GetType() == OT_IMPLICIT; order = order->next) res++;
}
return res;
}
/* static */ bool AIOrder::IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position)
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
@ -104,7 +129,7 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
if (order_position == ORDER_CURRENT) return false;
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
const Order *order = Vehicle::Get(vehicle_id)->GetOrder(order_position);
const Order *order = ::Vehicle::Get(vehicle_id)->GetOrder(AIOrderPositionToRealOrderPosition(vehicle_id, order_position));
return order->GetType() == OT_CONDITIONAL;
}
@ -113,7 +138,7 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
if (order_position == ORDER_CURRENT) return false;
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
const Order *order = Vehicle::Get(vehicle_id)->GetOrder(order_position);
const Order *order = ::ResolveOrder(vehicle_id, order_position);
return order->GetType() == OT_DUMMY;
}
@ -337,7 +362,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position));
EnforcePrecondition(false, condition >= OC_LOAD_PERCENTAGE && condition <= OC_UNCONDITIONALLY);
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), MOF_COND_VARIABLE | (condition << 4), CMD_MODIFY_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_VARIABLE | (condition << 4), CMD_MODIFY_ORDER);
}
/* static */ bool AIOrder::SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare)
@ -346,7 +372,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position));
EnforcePrecondition(false, compare >= CF_EQUALS && compare <= CF_IS_FALSE);
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), MOF_COND_COMPARATOR | (compare << 4), CMD_MODIFY_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_COMPARATOR | (compare << 4), CMD_MODIFY_ORDER);
}
/* static */ bool AIOrder::SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, int32 value)
@ -356,7 +383,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, value >= 0 && value < 2048);
if (GetOrderCondition(vehicle_id, order_position) == OC_MAX_SPEED) value = value * 10 / 16;
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), MOF_COND_VALUE | (value << 4), CMD_MODIFY_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_VALUE | (value << 4), CMD_MODIFY_ORDER);
}
/* static */ bool AIOrder::SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location)
@ -366,7 +394,10 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position));
EnforcePrecondition(false, stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR);
uint32 p1 = vehicle_id | (order_position << 20);
order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
uint32 p1 = vehicle_id | (order_pos << 20);
uint32 p2 = MOF_STOP_LOCATION | (stop_location << 4);
return AIObject::DoCommand(0, p1, p2, CMD_MODIFY_ORDER);
}
@ -376,7 +407,7 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags));
return InsertOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumOrders(), destination, order_flags);
return InsertOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumManualOrders(), destination, order_flags);
}
/* static */ bool AIOrder::AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to)
@ -384,7 +415,7 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to));
return InsertConditionalOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumOrders(), jump_to);
return InsertConditionalOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumManualOrders(), jump_to);
}
/* static */ bool AIOrder::InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, AIOrder::AIOrderFlags order_flags)
@ -393,7 +424,7 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
if (order_position == ORDER_CURRENT) order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumOrders());
EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumManualOrders());
EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags));
Order order;
@ -437,7 +468,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
order.SetNonStopType((OrderNonStopFlags)GB(order_flags, 0, 2));
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), order.Pack(), CMD_INSERT_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), order.Pack(), CMD_INSERT_ORDER);
}
/* static */ bool AIOrder::InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to)
@ -446,12 +478,14 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
if (order_position == ORDER_CURRENT) order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to));
EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumManualOrders());
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to) && jump_to != ORDER_CURRENT);
Order order;
order.MakeConditional(jump_to);
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), order.Pack(), CMD_INSERT_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), order.Pack(), CMD_INSERT_ORDER);
}
/* static */ bool AIOrder::RemoveOrder(VehicleID vehicle_id, OrderPosition order_position)
@ -460,7 +494,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
return AIObject::DoCommand(0, vehicle_id, order_position, CMD_DELETE_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
return AIObject::DoCommand(0, vehicle_id, order_pos, CMD_DELETE_ORDER);
}
/* static */ bool AIOrder::SkipToOrder(VehicleID vehicle_id, OrderPosition next_order)
@ -469,7 +504,8 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, next_order));
return AIObject::DoCommand(0, vehicle_id, next_order, CMD_SKIP_TO_ORDER);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, next_order);
return AIObject::DoCommand(0, vehicle_id, order_pos, CMD_SKIP_TO_ORDER);
}
/**
@ -506,13 +542,14 @@ static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
EnforcePrecondition(false, AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_position), order_flags));
const Order *order = ::ResolveOrder(vehicle_id, order_position);
int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
AIOrderFlags current = GetOrderFlags(vehicle_id, order_position);
EnforcePrecondition(false, (order_flags & AIOF_GOTO_NEAREST_DEPOT) == (current & AIOF_GOTO_NEAREST_DEPOT));
if ((current & AIOF_NON_STOP_FLAGS) != (order_flags & AIOF_NON_STOP_FLAGS)) {
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
switch (order->GetType()) {
@ -521,16 +558,16 @@ static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
uint data = DA_ALWAYS_GO;
if (order_flags & AIOF_SERVICE_IF_NEEDED) data = DA_SERVICE;
if (order_flags & AIOF_STOP_IN_DEPOT) data = DA_STOP;
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
break;
case OT_GOTO_STATION:
if ((current & AIOF_UNLOAD_FLAGS) != (order_flags & AIOF_UNLOAD_FLAGS)) {
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
if ((current & AIOF_LOAD_FLAGS) != (order_flags & AIOF_LOAD_FLAGS)) {
return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
break;
@ -561,7 +598,9 @@ static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position_move));
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position_target));
return AIObject::DoCommand(0, vehicle_id, order_position_move | (order_position_target << 16), CMD_MOVE_ORDER);
int order_pos_move = AIOrderPositionToRealOrderPosition(vehicle_id, order_position_move);
int order_pos_target = AIOrderPositionToRealOrderPosition(vehicle_id, order_position_target);
return AIObject::DoCommand(0, vehicle_id, order_pos_move | (order_pos_target << 16), CMD_MOVE_ORDER);
}
/* static */ bool AIOrder::CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)

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@ -2457,7 +2457,7 @@ static void TileLoop_Track(TileIndex tile)
TileIndex n = tile + TileDiffXY(0, -1);
TrackBits nrail = (IsPlainRailTile(n) ? GetTrackBits(n) : TRACK_BIT_NONE);
if (!IsTileType(n, MP_RAILWAY) ||
if ((!IsTileType(n, MP_RAILWAY) && !IsRailWaypointTile(n)) ||
!IsTileOwner(n, owner) ||
nrail == TRACK_BIT_UPPER ||
nrail == TRACK_BIT_LEFT) {
@ -2472,7 +2472,7 @@ static void TileLoop_Track(TileIndex tile)
TileIndex n = tile + TileDiffXY(0, 1);
TrackBits nrail = (IsPlainRailTile(n) ? GetTrackBits(n) : TRACK_BIT_NONE);
if (!IsTileType(n, MP_RAILWAY) ||
if ((!IsTileType(n, MP_RAILWAY) && !IsRailWaypointTile(n)) ||
!IsTileOwner(n, owner) ||
nrail == TRACK_BIT_LOWER ||
nrail == TRACK_BIT_RIGHT) {
@ -2488,7 +2488,7 @@ static void TileLoop_Track(TileIndex tile)
TileIndex n = tile + TileDiffXY(-1, 0);
TrackBits nrail = (IsPlainRailTile(n) ? GetTrackBits(n) : TRACK_BIT_NONE);
if (!IsTileType(n, MP_RAILWAY) ||
if ((!IsTileType(n, MP_RAILWAY) && !IsRailWaypointTile(n)) ||
!IsTileOwner(n, owner) ||
nrail == TRACK_BIT_UPPER ||
nrail == TRACK_BIT_RIGHT) {
@ -2503,7 +2503,7 @@ static void TileLoop_Track(TileIndex tile)
TileIndex n = tile + TileDiffXY(1, 0);
TrackBits nrail = (IsPlainRailTile(n) ? GetTrackBits(n) : TRACK_BIT_NONE);
if (!IsTileType(n, MP_RAILWAY) ||
if ((!IsTileType(n, MP_RAILWAY) && !IsRailWaypointTile(n)) ||
!IsTileOwner(n, owner) ||
nrail == TRACK_BIT_LOWER ||
nrail == TRACK_BIT_LEFT) {