From 812faf08b59c0a4fdcd74e6f631e690c86ced9c1 Mon Sep 17 00:00:00 2001 From: frosch Date: Wed, 29 May 2013 17:13:53 +0000 Subject: [PATCH] (svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company. --- src/rail_cmd.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 042108d688..152f2f54c7 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -32,6 +32,7 @@ #include "date_func.h" #include "strings_func.h" #include "company_gui.h" +#include "object_map.h" #include "table/strings.h" #include "table/railtypes.h" @@ -2569,9 +2570,9 @@ static void TileLoop_Track(TileIndex tile) TileIndex tile2 = tile + TileOffsByDiagDir(d); - /* Show fences if it's a house, industry, road, tunnelbridge or not owned by us. */ + /* Show fences if it's a house, industry, object, road, tunnelbridge or not owned by us. */ if (!IsValidTile(tile2) || IsTileType(tile2, MP_HOUSE) || IsTileType(tile2, MP_INDUSTRY) || - IsTileType(tile2, MP_ROAD) || IsTileType(tile2, MP_TUNNELBRIDGE) || !IsTileOwner(tile2, owner)) { + IsTileType(tile2, MP_ROAD) || (IsTileType(tile2, MP_OBJECT) && !IsOwnedLand(tile2)) || IsTileType(tile2, MP_TUNNELBRIDGE) || !IsTileOwner(tile2, owner)) { fences |= 1 << d; } }